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Godot with FMOD integration
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RigidDynamicBody3D.xml
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2022-08-24
Improves the API for monitoring contacts in RigidDynamicBody
fabriceci
2022-08-23
Replace Array return types with TypedArray 2
kobewi
2022-08-09
[doc] Use "param" instead of "code" to refer to parameters #3
Andy Maloney
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-03-09
Remove unused Bullet module and thirdparty code
Rémi Verschelde
2022-03-03
Merge pull request #57478 from FelixNemis/physics-signal-doc-fix
Rémi Verschelde
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2022-01-31
Fix recommended snippet for getting collisionshape node in body/area signal docs
Charlie Burnham
2021-12-11
Document RigidBody2D/3D and particles' angular velocity units
Hugo Locurcio
2021-12-10
Improve RigidDynamicBody force and torque API
PouleyKetchoupp
2021-11-15
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-10-25
Improved RigidDynamicBody linear/angular damping override
PouleyKetchoupp
2021-10-14
Merge pull request #53054 from MaxLap/doc_shape_signals
Camille Mohr-Daurat
2021-10-14
Improve area/body_shape_entered/exited signals parameter names and doc
Maxime Lapointe
2021-09-16
Clarify RigidDynamicBody modes
PouleyKetchoupp
2021-09-16
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
PouleyKetchoupp