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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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ResourceFormatLoader.xml
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Author
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-07-22
Implement Feature Build Profiles
reduz
2022-03-10
Remove more occurrences of "stex"
TechnoPorg
2022-03-05
Rename StreamTexture* to CompressedTexture*
reduz
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-06-12
Consistently prefix bound virtual methods with _
kobewi
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-03-19
class reference proofreading
Paul Joannon
2021-02-19
doc: Sync classref with current source
Rémi Verschelde
2020-05-12
doc: Sync classref with current source
Rémi Verschelde
2020-02-22
doc: Sync classref with StringName/Callable changes
Rémi Verschelde
2020-02-18
doc: Sync classref with current source
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-06-27
doc: Don't use `GlobalScope` scope in hyperlinks, it's automatically inferred
Rémi Verschelde
2019-06-18
doc: Improve docs for Resource* classes
Rémi Verschelde
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2018-12-27
doc: Sync classref with current source
Rémi Verschelde
2018-12-15
Added basic support for custom resource savers and loaders
Marc Gilleron