Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-01 | Environment: Refactor code for readability + more | Rémi Verschelde | |
- Makes all boolean setters/getters consistent. - Fixes bug where `glow_hdr_bleed_scale` was not used. - Split CameraEffects to their own source file. - Reorder all Environment method and properties declarations, definitions and bindings to be consistent with each other and with the order of property bindings. - Bind missing enum values added with SDFGI. - Remove unused SDFGI enhance_ssr boolean. - Sync doc changes after SDFGI merge and other misc changes. | |||
2020-06-17 | DocData: Skip language-specific ClassDoc without methods/constants | Rémi Verschelde | |
Removes the useless `@C#`, `@NativeScript` and `@VisualScript` entries. | |||
2020-06-16 | Expose disable_render_loop property to GDScript | Ev1lbl0w | |
2020-05-12 | doc: Sync classref with current source | Rémi Verschelde | |
Adds API changes from the new GPU lightmapper. | |||
2020-05-04 | doc: Sync classref with current source | Rémi Verschelde | |
2020-04-20 | doc: Sync classref with current source | Rémi Verschelde | |
Add missing enum bindings. | |||
2020-04-17 | Update many docs with recent rendering changes | clayjohn | |
2020-04-13 | Merge pull request #37749 from clayjohn/Vulkan-improved-ss | Rémi Verschelde | |
Add vogel filter and settings to soft shadows | |||
2020-04-10 | Add proper quality settings to soft shadows | clayjohn | |
2020-04-09 | Renaming all ARVR nodes to XR | Bastiaan Olij | |
2020-04-03 | doc: Sync classref with current source | Rémi Verschelde | |
2020-03-31 | doc: Sync classref with DisplayServer/Window changes | Rémi Verschelde | |
2020-03-30 | doc: Update classref with node renames | Rémi Verschelde | |
A few extra renames for classes which were missed in last week's PRs. |