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RenderingDevice.xml
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Author
2023-05-12
CI: Make codespell checks blocking, but only check changed files
Rémi Verschelde
2023-05-12
Improve RenderingServer, RenderingDevice, ShaderGlobalsOverride documentation
Hugo Locurcio
2023-04-27
Fix unsupported sampler filter used for voxel GI
Pedro J. Estébanez
2023-02-13
Document unsupported features in Mobile and Compatibility rendering methods
Hugo Locurcio
2023-02-10
Merge pull request #70663 from EpEpDragon/feature_buffer_get_data_size_option
Rémi Verschelde
2023-01-24
Document some RenderingServer and RenderingDevice methods and constants
clayjohn
2023-01-06
Added optional offset and size parameter to RenderDevice buffer_get_data method
EpEpDragon
2022-12-15
Changed `STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT` type to enum flags
Yuri Rubinsky
2022-12-11
Changed `RD::PipelineDynamicStateFlags` type to enum flags
Yuri Rubinsky
2022-11-26
Changed `RenderingDevice::TextureUsageBits` type to enum flags
Yuri Rubinsky
2022-11-22
Merge pull request #68942 from Chaosus/barrier_mask_flags
Rémi Verschelde
2022-11-22
Expose `BarrierMask` as flags enum in `RenderingDevice`
Yuri Rubinsky
2022-11-11
Add `offsets` parameter to RenderingDevice::vertex_array_create
Patrick Dawson
2022-11-03
Expose vertex_array_create
Patrick Dawson
2022-11-02
Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-09-04
Prevent windows from having a size greater than device limit
MinusKube
2022-09-01
Change Array arguments to TypedArray
kobewi
2022-08-23
Add font LCD sub-pixel anti-aliasing support.
bruvzg
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-05
Add a Framebuffer cache
Juan Linietsky
2022-07-17
Adding Variable Rate Shading support to Godot
Bastiaan Olij
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2022-01-20
Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename
Rémi Verschelde
2022-01-14
Remove support for PVRTC texture encoding and decoding
Hugo Locurcio
2022-01-04
Merge pull request #55790 from Calinou/renderingserver-add-device-type-getter
Rémi Verschelde
2021-12-10
Add `RenderingServer.get_video_adapter_type()` method
Hugo Locurcio
2021-11-06
Added SSIL post processing effect
clayjohn
2021-10-15
Rename RD::free binding to free_rid
Brian Semrau
2021-10-09
Fix missing argument names in bindings
Rémi Verschelde
2021-09-09
Expose Vulkan internal values for access from extensions
Bastiaan Olij
2021-08-17
Fixes to mobile renderer
reduz
2021-08-10
Merge pull request #51017 from vnen/extension-fixes
Rémi Verschelde
2021-08-06
Use subpasses to do 3D rendering and resolve in mobile renderer
Bastiaan Olij
2021-08-05
Fix a few default parameters in bindings
George Marques
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-26
Implement Binary Shader Compilation
reduz
2021-07-11
Implement Specialization Constants
reduz
2021-07-03
Fix Render Info
reduz
2021-06-24
Implement Framebuffer Subpass support
reduz
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-02-19
doc: Sync classref with current source
Rémi Verschelde
2021-02-08
doc: Sync classref with current source
Rémi Verschelde
2021-01-28
doc: Sync classref with current source
Rémi Verschelde
2021-01-04
doc: Sync classref with current source
Rémi Verschelde
2020-07-01
Environment: Refactor code for readability + more
Rémi Verschelde
2020-04-24
doc: Fix parsing typed arrays in makerst.py
Rémi Verschelde
2020-04-20
Exposed RenderingDevice to script API
Juan Linietsky
2020-02-12
doc: Sync classref with current source
Rémi Verschelde