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path: root/doc/classes/Rect2.xml
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2021-07-30doc: Use self-closing tags for `return` and `argument`Rémi Verschelde
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
2021-06-18Better format arguments in variant parserMichael Alexsander Silva Dias
2021-03-19class reference proofreadingPaul Joannon
2021-03-18doc: Sync classref with current sourceRémi Verschelde
And move GLTF docs to its module folder.
2021-01-04doc: Sync classref with current sourceRémi Verschelde
2020-12-28Rename Rect2 and Rect2i grow_margin() to grow_side()Marcel Admiraal
2020-12-26Update Rect intersection documentation, and rename method on MonoNathan Franke
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-12-19Rename Rect2 and Rect2i clip() to intersection()Marcel Admiraal
2020-11-10doc: Sync classref to add operators after #43419Rémi Verschelde
2020-11-09Variant: Sync docs with new constructors, fixups after #43403Rémi Verschelde
Change DocData comparators for MethodDoc and ArgumentDoc to get a better ordering of constructors.
2020-11-04doc: Sync classref with current source + fixup some bindingsRémi Verschelde
Includes various changes triggered by the refactoring of method bindings.
2020-10-01Link to demos from within the class referenceAaron Franke
2020-09-21Cross-reference AABB and Rect2 in the class referenceHugo Locurcio
2020-08-31Add link titles for all links in the class referenceHugo Locurcio
This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.)
2020-07-21Update core documentation to match recent C# changesAaron Franke
Also a few minor API changes like adding AABB.abs() Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-03-09DocData: Fix serialization of Variant default valuesRémi Verschelde
Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2020-03-09doc: Sync classref with current sourceRémi Verschelde
2020-03-04Turn Rect2's 'intersects_touch()' into an extra argument of 'intersects()'Michael Alexsander
2020-02-25Update docs and bindings for new integer vector typesRémi Verschelde
2020-01-31Update docs to version 4.0clayjohn
2020-01-26doc: Drop unused 'category' property from headerRémi Verschelde
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
2019-11-30Add docs for is_equal_approx on structuresAaron Franke
2019-11-08doc: Sync classref with current sourceRémi Verschelde
2019-06-30doc: Add default values to all propertiesRémi Verschelde
Thanks to @bojidar-bg's impressive work in #29380.
2019-06-27Proofread and improve the whole class referenceHugo Locurcio
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
2019-04-19doc: Drop unused <demos> tagRémi Verschelde
2019-04-05Merge pull request #27465 from ↵Rémi Verschelde
neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough EditorHelp: Improve enum ref resolving and add constant ref support
2019-04-01doc: Bump version to 3.2Rémi Verschelde
2019-03-29ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass]Ignacio Etcheverry
Modified makerst to generate code tags for these to avoid hyperlinks to the same class.
2019-03-14[DOCS] minor classref updatesChris Bradfield
2019-01-07doc: Fix wrong references found by new makerst.pyRémi Verschelde
Thanks @PJB3005
2018-11-05doc: Use HTTPS for docs.godotengine.org and point to latest branchRémi Verschelde
Fixes #23509.
2018-06-18Added description for abs function in Rect2unknown
2018-06-12Add support for tutorial links to makerst.pyrobojumper
Also change the <tutorials> structure to make use of individual <link> tags
2018-02-27doc: Remove status from hardcoded version stringRémi Verschelde
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-19doc: Update version string in headerRémi Verschelde
2018-01-25doc: Fix references to online tutorials after godotengine/godot-docs#1015Rémi Verschelde
2018-01-25doc: Sync with current sourceRémi Verschelde
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
2018-01-17doc: Replace some more "val" with "value" + syncRémi Verschelde
2018-01-15Filled tutorial field in most relevent classes.Juan Linietsky
Added tutorial display in doc.
2018-01-13doc: Update version string in XMLRémi Verschelde
2017-12-10doc: Sync classref with current sourceRémi Verschelde
2017-11-24doc: Update header version for 3.0-betaRémi Verschelde
2017-11-15doc: Remove revision.module_config from version stringRémi Verschelde
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
2017-10-23Added various docs, mostly mathematical basicsGrosskopf
2017-10-22classref: Sync with current sourceRémi Verschelde
Also fix hyperlink references to same class as per the guidelines. [ci skip]
2017-09-20Rename pos to position in user facing methods and variablesletheed
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
2017-09-13doc: Sync classref with current sourceRémi Verschelde
[ci skip]
2017-09-12Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky
possible to save module files in module directories and the build system will recognize them.