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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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RayCast3D.xml
Age
Commit message (
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Author
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-08-12
Uniformize layer names, script methods and documentation
PouleyKetchoupp
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-03-10
doc: Sync classref with current source
Rémi Verschelde
2021-03-04
Adding Raycast3D custom debug shape thickness and color
jmb462
2020-10-01
Link to demos from within the class reference
Aaron Franke
2020-09-11
doc: Sync classref with current source
Rémi Verschelde
2020-09-10
Rename RayCast's `cast_to` property to `target_position`
Hugo Locurcio
2020-08-31
Merge pull request #40993 from Calinou/doc-collision-layer-mask
Rémi Verschelde
2020-08-31
Add link titles for all links in the class reference
Hugo Locurcio
2020-08-03
Reference the online documentation in collision layer/mask properties
Hugo Locurcio
2020-07-13
Commit other files changed by file_format.sh
Aaron Franke
2020-07-03
doc: Sync classref with current source
Rémi Verschelde
2020-03-30
doc: Update classref with node renames
Rémi Verschelde