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godot-fmod
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Godot with FMOD integration
RayHammer
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RayCast.xml
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Author
2019-03-14
[DOCS] minor classref updates
Chris Bradfield
2018-12-20
doc: Add missing commas after "If true/false"
Rémi Verschelde
2018-08-30
RayCast2D: Fix reporting old collider after collision ended
Rémi Verschelde
2018-08-29
doc: Sync classref with current source
Rémi Verschelde
2018-02-27
doc: Remove status from hardcoded version string
Rémi Verschelde
2018-02-19
doc: Update version string in header
Rémi Verschelde
2018-01-25
doc: Sync with current source
Rémi Verschelde
2018-01-13
doc: Update version string in XML
Rémi Verschelde
2017-12-07
Finished off the RayCast documentation.
Nathan Warden
2017-12-07
doc: Sync classref with current source
Rémi Verschelde
2017-11-24
doc: Remove setters and getters now exposed via properties/members
Rémi Verschelde
2017-11-24
doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-24
doc: Sync classref with current source
Rémi Verschelde
2017-11-15
doc: Remove revision.module_config from version string
Rémi Verschelde
2017-10-24
classref: Sync with current source
Rémi Verschelde
2017-10-21
Rename RayCasts collision_layer to collision_mask
Pedro J. Estébanez
2017-10-14
[DOCS] Fix a few typos.
Andreas Haas
2017-10-11
doc: Sync classref with current source
Rémi Verschelde
2017-09-13
doc: Sync classref with current source
Rémi Verschelde
2017-09-12
Changed the doc class generation to individual files per class. It is also po...
Juan Linietsky