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path: root/doc/classes/RandomNumberGenerator.xml
AgeCommit message (Collapse)Author
2022-02-15Add an XML schema for documentationHugo Locurcio
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
2021-11-15Replace Godot docs URL with `$DOCS_URL` in XML class referenceRémi Verschelde
2021-09-20Don't generate empty doc sections and reduce code duplicationAaron Franke
2021-08-22Replace HTTP links with HTTPS for sites with HTTPS versionsAaron Franke
2021-07-30doc: Use self-closing tags for `return` and `argument`Rémi Verschelde
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
2021-07-02Improve and clarify documentation for RandomNumberGeneratorHugo Locurcio
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2020-12-07Add ability to restore `RandomNumberGenerator` stateAndrii Doroshenko (Xrayez)
- added `state` as a property to restore internal state of RNG; - `get_seed()` returns last seed used to initialize the state rather than the current state. Co-authored-by: MidZik <matt.idzik1@gmail.com>
2020-11-05doc: Override default value for RandomNumberGenerator.seedRémi Verschelde
It's non-deterministic so it's better to show a fixed value like 0 instead of having it potentially change whenever `randomize()` is called. Fixes #43317.
2020-10-14Link the Random number generation tutorial in the class referenceHugo Locurcio
2020-01-31Update docs to version 4.0clayjohn
2020-01-26doc: Drop unused 'category' property from headerRémi Verschelde
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
2019-06-30Added example on how to use RandomNumberGeneratortree786
2019-06-30doc: Add default values to all propertiesRémi Verschelde
Thanks to @bojidar-bg's impressive work in #29380.
2019-06-27Proofread and improve the whole class referenceHugo Locurcio
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
2019-04-19doc: Drop unused <demos> tagRémi Verschelde
2019-04-09Merge pull request #27591 from toasteater/doc/rng-impl-notesRémi Verschelde
Improve RandomNumberGenerator docs.
2019-04-07Merge pull request #27043 from Chaosus/randfnYuri Roubinsky
Added gaussian distribution function to RNG
2019-04-02Improve RandomNumberGenerator docs.toasteater
Clarified behavior of a few methods. Added implementation notes so that developers not familiar with RNGs are alerted to common pitfalls.
2019-04-01doc: Bump version to 3.2Rémi Verschelde
2019-03-17Added normally distributed generation function to RNGChaosus
2019-02-18doc: Fix style issuesRémi Verschelde
2018-12-13doc: Sync classref with current sourceRémi Verschelde
2018-12-06Added integer number generation function to RNG classChaosus
2018-11-13doc: Sync classref with current sourceRémi Verschelde
2018-11-13Implement random number generatorChaosus
Co-authored-by: Zirak <zirakertan@gmail.com>