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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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ProjectSettings.xml
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Author
2022-11-02
Unified shortcut to clear carets and selections
Alfred Reinold Baudisch
2022-11-01
Merge pull request #68089 from alfredbaudisch/remove-secondary-carets
Rémi Verschelde
2022-10-31
Shortcut and Bind to Remove Secondary Carets
Alfred Reinold Baudisch
2022-10-31
Add ProMotion Support to iOS Exports
Zach Coleman
2022-10-31
Merge pull request #67139 from PucklaMotzer09/insert_caret_at_carets
Rémi Verschelde
2022-10-30
Merge pull request #67923 from Calinou/doc-displayserver
Max Hilbrunner
2022-10-27
Merge pull request #67644 from alfredbaudisch/add-selection-next-occurrence
Clay John
2022-10-27
Document the DisplayServer class
Hugo Locurcio
2022-10-24
Document debanding only affecting 3D rendering by default
Hugo Locurcio
2022-10-21
Add Selection and Caret for Next Occurrence of Selection
Alfred Reinold Baudisch
2022-10-18
Add Caret Insert Below and Above shortcuts to TextEdit
PucklaMotzer09
2022-10-17
Merge pull request #67322 from ztc0611/add-ios-ui-options
Rémi Verschelde
2022-10-14
Add STATIC_CALLED_ON_INSTANCE warning to highlight
clayjohn
2022-10-12
Add iOS UI Options
Zach Coleman
2022-10-11
Merge pull request #67104 from Calinou/add-viewport-transparent-project-setting
Rémi Verschelde
2022-10-11
Merge pull request #67000 from RandomShaper/split_render_further
Rémi Verschelde
2022-10-09
Add a project setting to make the root viewport transparent
Hugo Locurcio
2022-10-06
Polish rendering driver refactor further
Pedro J. Estébanez
2022-10-06
Use a giant UBO to optimize performance in 2D
clayjohn
2022-10-04
Merge pull request #66734 from jtnicholl/proj_docs
Rémi Verschelde
2022-10-03
Rename `Engine.target_fps` and associated project setting to `max_fps`
Hugo Locurcio
2022-10-03
Update several ProjectSettings docs
Jonathan Nicholl
2022-09-30
Use mobile as the default rendering method on mobile when vulkan is supported
clayjohn
2022-09-21
Merge pull request #65816 from bruvzg/proj_settings_missing_flags
Rémi Verschelde
2022-09-20
Merge pull request #65541 from clayjohn/renderer-setting
Rémi Verschelde
2022-09-19
Split rendering driver project setting into renderer_name and rendering_drive...
clayjohn
2022-09-19
Merge pull request #66079 from Zylann/project_settings_restart
Rémi Verschelde
2022-09-19
Expose ProjectSettings.set_restart_if_changed(name, restart)
Marc Gilleron
2022-09-19
Add missing initial window flags and window mode to the project settings.
bruvzg
2022-09-16
Merge pull request #65432 from Calinou/doc-volumetric-fog
Rémi Verschelde
2022-09-15
Improve volumetric fog and FogVolume documentation
Hugo Locurcio
2022-09-12
Fix some errors affecting the Web editor
Rémi Verschelde
2022-09-08
Merge pull request #65460 from Faless/net/4.x_ssl_to_tls_more
Rémi Verschelde
2022-09-08
[Net] Rename "ssl" references to "tls" in methods and members.
Fabio Alessandrelli
2022-09-07
Remove / Replace old Navigation Debug Visualization
smix8
2022-09-03
Re-enable per-pixel transparency support on Linux, macOS, and Windows (for Vu...
bruvzg
2022-09-02
Improve documentation related to audio input permissions
Hugo Locurcio
2022-09-01
Merge pull request #63479 from DarkKilauea/nav-link
Rémi Verschelde
2022-08-31
Implement Physical Light Units as an optional setting.
clayjohn
2022-08-30
Merge pull request #63003 from Geometror/msaa-2d
Rémi Verschelde
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
[Web] Rename JavaScript platform to Web.
Fabio Alessandrelli
2022-08-26
Added node for Navigation links
Josh Jones
2022-08-26
Merge pull request #64223 from Calinou/taa-fxaa-use-negative-mipmap-lod-bias
Rémi Verschelde
2022-08-26
Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0
Rémi Verschelde
2022-08-25
Automatically use negative mipmap LOD bias when TAA and/or FXAA are enabled
Hugo Locurcio
2022-08-24
Remove VisualScript module for 4.0
Rémi Verschelde
2022-08-23
Add font LCD sub-pixel anti-aliasing support.
bruvzg
2022-08-22
Improve documentation related to anisotropic filtering
Hugo Locurcio
2022-08-22
C#: Begin move to .NET Core
Ignacio Roldán Etcheverry
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