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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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ProjectSettings.xml
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Commit message (
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Author
2021-06-05
Rename GI Classes
reduz
2021-06-04
doc: Sync classref after merge of #47336
Rémi Verschelde
2021-06-01
Update String/Comment, autocomplete and hints docs
Paulb23
2021-05-31
Implement shader caching
reduz
2021-05-24
Merge pull request #48939 from Calinou/screen-orientation-use-enum
Rémi Verschelde
2021-05-24
Use an enum to represent screen orientation in the Project Settings
Hugo Locurcio
2021-05-22
Add a keyboard shortcut to select the word under cursor in TextEdit
Hugo Locurcio
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-05-18
Area: Uncap the range for gravity and change the slider hints
Aaron Franke
2021-05-18
Merge pull request #36263 from Calinou/increase-default-2d-gravity
Rémi Verschelde
2021-05-10
Dynamic BVH broadphase in 2D & 3D Godot Physics
PouleyKetchoupp
2021-05-07
Implement the `%command%` placeholder in the Main Run Args setting
Hugo Locurcio
2021-05-05
Increase the default 2D gravity to 980.0
Hugo Locurcio
2021-05-03
doc: Sync classref with current source
Rémi Verschelde
2021-05-03
Create mobile renderer
Bastiaan Olij
2021-04-29
doc: Sync classref with current source
Rémi Verschelde
2021-04-27
Merge pull request #48050 from JFonS/occlusion_culling
Rémi Verschelde
2021-04-23
Implement occlusion culling
jfons
2021-04-22
Link to Feature tags more explicitly in ProjectSettings documentation
Hugo Locurcio
2021-04-22
ICU: Update to version 69.1, improve ICU data export process.
bruvzg
2021-04-19
doc: Sync classref with current source
Rémi Verschelde
2021-04-12
Document overriding project settings that have feature tags
Hugo Locurcio
2021-03-22
Fix feature tag casing in the Windows pen tablet project setting name
Hugo Locurcio
2021-03-19
class reference proofreading
Paul Joannon
2021-03-18
doc: Sync classref with current source
Rémi Verschelde
2021-03-10
Implement Navigation layers
Gilles Roudière
2021-03-10
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
Gilles Roudière
2021-03-10
doc: Sync classref with current source
Rémi Verschelde
2021-03-08
[HTML5] Respect allow_hidpi option during setup
Fabio Alessandrelli
2021-03-07
Merge pull request #46386 from KoBeWi/projekt_settingz
Rémi Verschelde
2021-03-07
Allow to save override.cfg with ProjectSettings
kobewi
2021-02-28
Logger: Cache 'flush_stdout_on_print' to improve performance, and works befor...
Mateo Kuruk Miccino
2021-02-25
Added option in project settings to draw Shape2D outlines
PouleyKetchoupp
2021-02-19
doc: Sync classref with current source
Rémi Verschelde
2021-02-18
Move tablet driver API from OS to DisplayServer.
bruvzg
2021-02-08
doc: Sync classref with current source
Rémi Verschelde
2021-01-28
doc: Sync classref with current source
Rémi Verschelde
2021-01-06
doc: Sync classref with current source
Rémi Verschelde
2021-01-04
doc: Sync classref with current source
Rémi Verschelde
2021-01-01
Merge pull request #44809 from Calinou/physics-render-layers-zero-index
Rémi Verschelde
2020-12-30
Document the desktop-only file logging setting override
Hugo Locurcio
2020-12-30
Use zero-indexing for physics and render layer names
Hugo Locurcio
2020-12-21
Port ASSAO to Godot to replace SAO
clayjohn
2020-12-15
Add a project setting to enable stdout flushing in release builds
Hugo Locurcio
2020-12-04
doc: Sync classref with current source
Rémi Verschelde
2020-11-28
Merge pull request #43922 from Calinou/doc-projectsettings-globalize-path
Rémi Verschelde
2020-11-27
Improve the `ProjectSettings.globalize_path()` documentation
Hugo Locurcio
2020-11-26
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem,...
bruvzg
2020-11-16
Merge pull request #43509 from Calinou/doc-projectsettings-packetpeerstream-size
Rémi Verschelde
2020-11-16
Clarify packet peer `max_buffer_po2` in ProjectSettings documentation
Hugo Locurcio
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