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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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ProjectSettings.xml
Age
Commit message (
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Author
2021-07-19
Implement more rendering options as specialization constants
reduz
2021-07-12
Change VSync mode project setting enum type from string to integer
Hendrik Brucker
2021-07-10
Merge pull request #48622 from Geometror/reimplement-disableable-vsync
Hugo Locurcio
2021-07-06
Fix warning message spam when a VoxelGI node is selected in the editor
Hugo Locurcio
2021-07-06
Restructure and reimplement vsync options
Hendrik Brucker
2021-06-20
Improve descriptions for ProjectSettings' `disable_stdout`/`disable_stderr`
Hugo Locurcio
2021-06-20
Merge pull request #48359 from Calinou/add-engine-print-error-property
Rémi Verschelde
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-16
Documentation search fixes
Gregory Basile
2021-06-16
Refactor VisibilityNotifier
reduz
2021-06-15
Merge pull request #48682 from Calinou/doc-audio-generation
Rémi Verschelde
2021-06-15
Merge pull request #49432 from Calinou/tweak-physics-fps-property-hint
Rémi Verschelde
2021-06-13
Add stereoscopic rendering through multiview
Bastiaan Olij
2021-06-11
Merge pull request #49515 from Calinou/doc-projectsettings-vram-compression-c...
Rémi Verschelde
2021-06-11
Document applying VRAM compression setting changes retroactively
Hugo Locurcio
2021-06-11
Merge pull request #47835 from mortarroad/master-lossless-webp
Rémi Verschelde
2021-06-11
Implement lossless WebP encoding
Morris Tabor
2021-06-09
Refactor CommandQueueMT
reduz
2021-06-08
Tweak the physics FPS property hint to only allow reasonable values
Hugo Locurcio
2021-06-05
Rename GI Classes
reduz
2021-06-04
doc: Sync classref after merge of #47336
Rémi Verschelde
2021-06-01
Update String/Comment, autocomplete and hints docs
Paulb23
2021-05-31
Implement shader caching
reduz
2021-05-24
Merge pull request #48939 from Calinou/screen-orientation-use-enum
Rémi Verschelde
2021-05-24
Use an enum to represent screen orientation in the Project Settings
Hugo Locurcio
2021-05-22
Add a keyboard shortcut to select the word under cursor in TextEdit
Hugo Locurcio
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-05-18
Area: Uncap the range for gravity and change the slider hints
Aaron Franke
2021-05-18
Merge pull request #36263 from Calinou/increase-default-2d-gravity
Rémi Verschelde
2021-05-15
Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation
Hugo Locurcio
2021-05-10
Dynamic BVH broadphase in 2D & 3D Godot Physics
PouleyKetchoupp
2021-05-07
Implement the `%command%` placeholder in the Main Run Args setting
Hugo Locurcio
2021-05-05
Increase the default 2D gravity to 980.0
Hugo Locurcio
2021-05-03
doc: Sync classref with current source
Rémi Verschelde
2021-05-03
Create mobile renderer
Bastiaan Olij
2021-05-01
Add `Engine.print_error_messages` property to disable printing errors
Hugo Locurcio
2021-04-29
doc: Sync classref with current source
Rémi Verschelde
2021-04-27
Merge pull request #48050 from JFonS/occlusion_culling
Rémi Verschelde
2021-04-23
Implement occlusion culling
jfons
2021-04-22
Link to Feature tags more explicitly in ProjectSettings documentation
Hugo Locurcio
2021-04-22
ICU: Update to version 69.1, improve ICU data export process.
bruvzg
2021-04-19
doc: Sync classref with current source
Rémi Verschelde
2021-04-12
Document overriding project settings that have feature tags
Hugo Locurcio
2021-03-22
Fix feature tag casing in the Windows pen tablet project setting name
Hugo Locurcio
2021-03-19
class reference proofreading
Paul Joannon
2021-03-18
doc: Sync classref with current source
Rémi Verschelde
2021-03-10
Implement Navigation layers
Gilles Roudière
2021-03-10
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
Gilles Roudière
2021-03-10
doc: Sync classref with current source
Rémi Verschelde
2021-03-08
[HTML5] Respect allow_hidpi option during setup
Fabio Alessandrelli
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