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path: root/doc/classes/ProjectSettings.xml
AgeCommit message (Expand)Author
2020-05-15doc: Sync classref with current sourceRémi Verschelde
2020-05-12Merge pull request #38689 from Calinou/rename-ssl-certificate-settingRémi Verschelde
2020-05-12Rename SSL certificate bundle setting to clarify the "overriding" aspectHugo Locurcio
2020-05-12doc: Sync classref with current sourceRémi Verschelde
2020-05-08Turn the anisotropic filtering setting into an enumHugo Locurcio
2020-05-06doc: Sync classref with current sourceRémi Verschelde
2020-05-05[Windows] Add support for the WinTab API for pen input.bruvzg
2020-05-01doc: Sync classref with current sourceRémi Verschelde
2020-04-28Merge pull request #38286 from bojidar-bg/x-expose-cell-sizeRémi Verschelde
2020-04-28Expose the cell_size affecting VisibilityNotifier2D precisionBojidar Marinov
2020-04-27Improve the compression project settings documentationHugo Locurcio
2020-04-24doc: Fix parsing typed arrays in makerst.pyRémi Verschelde
2020-04-20Exposed RenderingDevice to script APIJuan Linietsky
2020-04-20Merge pull request #38036 from akien-mga/doc-updateRémi Verschelde
2020-04-20Merge pull request #38035 from akien-mga/revert-35261-pck-destinationRémi Verschelde
2020-04-20doc: Sync classref with current sourceRémi Verschelde
2020-04-20Merge pull request #37947 from clayjohn/DOCS-rendering-updateRémi Verschelde
2020-04-20Revert "Made possible to specify where to dump the contents when loading a "....Rémi Verschelde
2020-04-17Update many docs with recent rendering changesclayjohn
2020-04-16Made possible to specify where to dump the contents when loading a ".pck" fileMichael Alexsander
2020-04-13Merge pull request #37749 from clayjohn/Vulkan-improved-ssRémi Verschelde
2020-04-10Add proper quality settings to soft shadowsclayjohn
2020-04-09Rename "GodotPhysics" to "GodotPhysics{2D,3D}"WARIO-MDMA
2020-04-07i18n: Sync translate template for class referenceRémi Verschelde
2020-04-04Merge pull request #37391 from dreamsComeTrue/embedded-windows-modeRémi Verschelde
2020-04-03Expose 'Embedded Windows Mode' as Editor and Project SettingsDominik 'dreamsComeTrue' Jasiński
2020-04-03doc: Sync classref with current sourceRémi Verschelde
2020-03-31doc: Sync classref with DisplayServer/Window changesRémi Verschelde
2020-03-30doc: Update classref with node renamesRémi Verschelde
2020-03-21Working sky shader implementationclayjohn
2020-03-13doc: Sync classref with current sourceRémi Verschelde
2020-03-08Refactor ScriptDebugger.Fabio Alessandrelli
2020-03-05Re-architecture of the Godot Android plugin.fhuya
2020-02-27Basic fast filtering implementationclayjohn
2020-02-27Improve documentation related to fixed physics processingHugo Locurcio
2020-02-18Fix compilation warnings and re-enable werror=yes on TravisRémi Verschelde
2020-02-18doc: Sync classref with current sourceRémi Verschelde
2020-02-13Merge pull request #36174 from akien-mga/byebye-openghell-3Rémi Verschelde
2020-02-13Remove obsolete GLES3 backendRémi Verschelde
2020-02-13Remove deprecated sync and slave networking keywordsRémi Verschelde
2020-02-12doc: Sync classref with current sourceRémi Verschelde
2020-01-31Update docs to version 4.0clayjohn
2020-01-26doc: Drop unused 'category' property from headerRémi Verschelde
2020-01-26doc: Document all remaining ProjectSettingsRémi Verschelde
2020-01-25Add project setting for max irradiance sizeclayjohn
2020-01-25Document how to change the default gravity at runtimeHugo Locurcio
2020-01-23Finish documenting CSG* and *probesclayjohn
2020-01-22Add settings from SceneTree in the documentationBojidar Marinov
2020-01-22Get real default values for project settings in documentationBojidar Marinov
2020-01-13Revert "Enable Vsync via Compositor by default"Rémi Verschelde