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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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ProjectSettings.xml
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Commit message (
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Author
2020-05-15
doc: Sync classref with current source
Rémi Verschelde
2020-05-12
Merge pull request #38689 from Calinou/rename-ssl-certificate-setting
Rémi Verschelde
2020-05-12
Rename SSL certificate bundle setting to clarify the "overriding" aspect
Hugo Locurcio
2020-05-12
doc: Sync classref with current source
Rémi Verschelde
2020-05-08
Turn the anisotropic filtering setting into an enum
Hugo Locurcio
2020-05-06
doc: Sync classref with current source
Rémi Verschelde
2020-05-05
[Windows] Add support for the WinTab API for pen input.
bruvzg
2020-05-01
doc: Sync classref with current source
Rémi Verschelde
2020-04-28
Merge pull request #38286 from bojidar-bg/x-expose-cell-size
Rémi Verschelde
2020-04-28
Expose the cell_size affecting VisibilityNotifier2D precision
Bojidar Marinov
2020-04-27
Improve the compression project settings documentation
Hugo Locurcio
2020-04-24
doc: Fix parsing typed arrays in makerst.py
Rémi Verschelde
2020-04-20
Exposed RenderingDevice to script API
Juan Linietsky
2020-04-20
Merge pull request #38036 from akien-mga/doc-update
Rémi Verschelde
2020-04-20
Merge pull request #38035 from akien-mga/revert-35261-pck-destination
Rémi Verschelde
2020-04-20
doc: Sync classref with current source
Rémi Verschelde
2020-04-20
Merge pull request #37947 from clayjohn/DOCS-rendering-update
Rémi Verschelde
2020-04-20
Revert "Made possible to specify where to dump the contents when loading a "....
Rémi Verschelde
2020-04-17
Update many docs with recent rendering changes
clayjohn
2020-04-16
Made possible to specify where to dump the contents when loading a ".pck" file
Michael Alexsander
2020-04-13
Merge pull request #37749 from clayjohn/Vulkan-improved-ss
Rémi Verschelde
2020-04-10
Add proper quality settings to soft shadows
clayjohn
2020-04-09
Rename "GodotPhysics" to "GodotPhysics{2D,3D}"
WARIO-MDMA
2020-04-07
i18n: Sync translate template for class reference
Rémi Verschelde
2020-04-04
Merge pull request #37391 from dreamsComeTrue/embedded-windows-mode
Rémi Verschelde
2020-04-03
Expose 'Embedded Windows Mode' as Editor and Project Settings
Dominik 'dreamsComeTrue' Jasiński
2020-04-03
doc: Sync classref with current source
Rémi Verschelde
2020-03-31
doc: Sync classref with DisplayServer/Window changes
Rémi Verschelde
2020-03-30
doc: Update classref with node renames
Rémi Verschelde
2020-03-21
Working sky shader implementation
clayjohn
2020-03-13
doc: Sync classref with current source
Rémi Verschelde
2020-03-08
Refactor ScriptDebugger.
Fabio Alessandrelli
2020-03-05
Re-architecture of the Godot Android plugin.
fhuya
2020-02-27
Basic fast filtering implementation
clayjohn
2020-02-27
Improve documentation related to fixed physics processing
Hugo Locurcio
2020-02-18
Fix compilation warnings and re-enable werror=yes on Travis
Rémi Verschelde
2020-02-18
doc: Sync classref with current source
Rémi Verschelde
2020-02-13
Merge pull request #36174 from akien-mga/byebye-openghell-3
Rémi Verschelde
2020-02-13
Remove obsolete GLES3 backend
Rémi Verschelde
2020-02-13
Remove deprecated sync and slave networking keywords
Rémi Verschelde
2020-02-12
doc: Sync classref with current source
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-26
doc: Document all remaining ProjectSettings
Rémi Verschelde
2020-01-25
Add project setting for max irradiance size
clayjohn
2020-01-25
Document how to change the default gravity at runtime
Hugo Locurcio
2020-01-23
Finish documenting CSG* and *probes
clayjohn
2020-01-22
Add settings from SceneTree in the documentation
Bojidar Marinov
2020-01-22
Get real default values for project settings in documentation
Bojidar Marinov
2020-01-13
Revert "Enable Vsync via Compositor by default"
Rémi Verschelde
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