Age | Commit message (Expand) | Author |
2020-09-03 | Merge pull request #40400 from Arivval/load-resourcepack-with-offset | Rémi Verschelde |
2020-09-02 | added load resource pack with offset feature | Yilin Ma |
2020-09-01 | Merge pull request #41668 from clayjohn/GLOW-HQ | Rémi Verschelde |
2020-09-01 | Document how renaming the project affects the user data path | Hugo Locurcio |
2020-08-31 | Add high quality glow mode | clayjohn |
2020-08-31 | doc: Sync classref with current source | Rémi Verschelde |
2020-08-13 | Remove obsolete GLES2 backend code | Rémi Verschelde |
2020-07-28 | doc: Sync classref with current source | Rémi Verschelde |
2020-07-15 | Docs: Ignore OS specific values (constants, project settings, properties). | bruvzg |
2020-07-10 | Fix cancel/OK button order on macOS | Daniel Ting |
2020-07-08 | Enable file logging by default on desktops to help with troubleshooting | Hugo Locurcio |
2020-07-03 | doc: Sync classref with current source | Rémi Verschelde |
2020-07-01 | Environment: Refactor code for readability + more | Rémi Verschelde |
2020-06-18 | Mono: Always define options in main.cpp to keep them in docs | Rémi Verschelde |
2020-05-26 | Fix ProjectSettings.save_custom documentation | Gustav |
2020-05-20 | doc: Sync classref with current source | Rémi Verschelde |
2020-05-20 | [Windows] Add tablet driver selection. | bruvzg |
2020-05-15 | doc: Sync classref with current source | Rémi Verschelde |
2020-05-12 | Merge pull request #38689 from Calinou/rename-ssl-certificate-setting | Rémi Verschelde |
2020-05-12 | Rename SSL certificate bundle setting to clarify the "overriding" aspect | Hugo Locurcio |
2020-05-12 | doc: Sync classref with current source | Rémi Verschelde |
2020-05-08 | Turn the anisotropic filtering setting into an enum | Hugo Locurcio |
2020-05-06 | doc: Sync classref with current source | Rémi Verschelde |
2020-05-05 | [Windows] Add support for the WinTab API for pen input. | bruvzg |
2020-05-01 | doc: Sync classref with current source | Rémi Verschelde |
2020-04-28 | Merge pull request #38286 from bojidar-bg/x-expose-cell-size | Rémi Verschelde |
2020-04-28 | Expose the cell_size affecting VisibilityNotifier2D precision | Bojidar Marinov |
2020-04-27 | Improve the compression project settings documentation | Hugo Locurcio |
2020-04-24 | doc: Fix parsing typed arrays in makerst.py | Rémi Verschelde |
2020-04-20 | Exposed RenderingDevice to script API | Juan Linietsky |
2020-04-20 | Merge pull request #38036 from akien-mga/doc-update | Rémi Verschelde |
2020-04-20 | Merge pull request #38035 from akien-mga/revert-35261-pck-destination | Rémi Verschelde |
2020-04-20 | doc: Sync classref with current source | Rémi Verschelde |
2020-04-20 | Merge pull request #37947 from clayjohn/DOCS-rendering-update | Rémi Verschelde |
2020-04-20 | Revert "Made possible to specify where to dump the contents when loading a ".... | Rémi Verschelde |
2020-04-17 | Update many docs with recent rendering changes | clayjohn |
2020-04-16 | Made possible to specify where to dump the contents when loading a ".pck" file | Michael Alexsander |
2020-04-13 | Merge pull request #37749 from clayjohn/Vulkan-improved-ss | Rémi Verschelde |
2020-04-10 | Add proper quality settings to soft shadows | clayjohn |
2020-04-09 | Rename "GodotPhysics" to "GodotPhysics{2D,3D}" | WARIO-MDMA |
2020-04-07 | i18n: Sync translate template for class reference | Rémi Verschelde |
2020-04-04 | Merge pull request #37391 from dreamsComeTrue/embedded-windows-mode | Rémi Verschelde |
2020-04-03 | Expose 'Embedded Windows Mode' as Editor and Project Settings | Dominik 'dreamsComeTrue' Jasiński |
2020-04-03 | doc: Sync classref with current source | Rémi Verschelde |
2020-03-31 | doc: Sync classref with DisplayServer/Window changes | Rémi Verschelde |
2020-03-30 | doc: Update classref with node renames | Rémi Verschelde |
2020-03-21 | Working sky shader implementation | clayjohn |
2020-03-13 | doc: Sync classref with current source | Rémi Verschelde |
2020-03-08 | Refactor ScriptDebugger. | Fabio Alessandrelli |
2020-03-05 | Re-architecture of the Godot Android plugin. | fhuya |