Age | Commit message (Expand) | Author |
2022-02-15 | Add an XML schema for documentation | Hugo Locurcio |
2022-02-14 | Compute SSAO at half resolution by default | Hugo Locurcio |
2022-02-12 | Add sub-pixel glyph positioning support. | bruvzg |
2022-02-10 | Merge pull request #57889 from Calinou/doc-occlusion-culling | JFonS |
2022-02-10 | Document occlusion culling classes and settings | Hugo Locurcio |
2022-02-10 | Merge pull request #54158 from Calinou/decrease-default-soft-shadow-quality | Rémi Verschelde |
2022-02-10 | Merge pull request #54677 from Calinou/voxelgi-default-low-quality | Rémi Verschelde |
2022-02-06 | Tweak default SDFGI settings for better quality | Hugo Locurcio |
2022-02-04 | Merge pull request #57591 from vnen/gdscript-enum-fixes | Rémi Verschelde |
2022-02-03 | GDScript: Consolidate behavior for assigning enum types | George Marques |
2022-01-29 | Rename the physics server `run_on_thread` project settings | Hugo Locurcio |
2022-01-28 | Improve Navigation2D default settings, see #56852 | Pawel Lampe |
2022-01-19 | Improve the default project theme | Hugo Locurcio |
2022-01-19 | Revert "Add new scaling modes for splash screen" | Rémi Verschelde |
2022-01-18 | Add new scaling modes for splash screen | Samuel Pedrajas |
2022-01-18 | Merge pull request #47522 from madmiraal/rename-test_width-test_height | Rémi Verschelde |
2022-01-14 | Remove support for PVRTC texture encoding and decoding | Hugo Locurcio |
2022-01-13 | Merge pull request #56268 from KoBeWi/🚗complete_setters | Rémi Verschelde |
2022-01-13 | Merge pull request #56311 from Calinou/default-allow-hidpi | Rémi Verschelde |
2022-01-07 | Merge pull request #56583 from skyace65/ProjectSettingErase | Rémi Verschelde |
2022-01-06 | Document how to erase project settings with set_setting | skyace65 |
2022-01-07 | Merge pull request #56170 from Calinou/renderingserver-expose-gi-half-resolution | Rémi Verschelde |
2022-01-04 | Merge pull request #56305 from Calinou/rename-lod-threshold | Rémi Verschelde |
2022-01-04 | Merge pull request #55386 from Calinou/allow-disable-depth-prepass | Rémi Verschelde |
2022-01-04 | Rename Project Window width and height settings to match their function | Marcel Admiraal |
2022-01-04 | Merge pull request #51206 from clayjohn/Vulkan-ASSGI | Rémi Verschelde |
2021-12-30 | Enable "Allow Hidpi" by default | Hugo Locurcio |
2021-12-29 | Rename Lod Threshold to Mesh Lod Threshold | Hugo Locurcio |
2021-12-27 | Remove autocomplete_setters_and_getters setting | kobewi |
2021-12-22 | Expose RenderingServer GI half resolution setter method | Hugo Locurcio |
2021-12-11 | Improve the ReflectionProbe class documentation | Hugo Locurcio |
2021-12-10 | Merge pull request #55702 from nekomatata/physics-solver-settings | Rémi Verschelde |
2021-12-07 | Add physics solver settings to project settings | PouleyKetchoupp |
2021-12-06 | Document physics simulation being limited to 8 ticks per rendered frame | Hugo Locurcio |
2021-11-27 | Allow disabling the depth prepass in the Vulkan Clustered backend | Hugo Locurcio |
2021-11-26 | Remove default_env.tres from generating in new projects | Aaron Franke |
2021-11-23 | Implemented AMD's FSR as a computer shader for upscaling 3D scenes | Je06jm |
2021-11-23 | Merge pull request #54949 from Chaosus/fix_warning | Rémi Verschelde |
2021-11-23 | Add a project setting to disable the boot splash image | Hugo Locurcio |
2021-11-15 | Replace Godot docs URL with `$DOCS_URL` in XML class reference | Rémi Verschelde |
2021-11-13 | Allow using built-in names for variables, push warnings instead | Yuri Roubinsky |
2021-11-12 | Clarify how 'audio/driver/output_latency' project setting works | Benjamin Armstrong |
2021-11-10 | Move Mono unhandled exception setting to be located within a subsection | Hugo Locurcio |
2021-11-09 | Enable mono editor build in CI | qarmin |
2021-11-06 | Added SSIL post processing effect | clayjohn |
2021-11-06 | Decrease the default VoxelGI quality to improve performance | Hugo Locurcio |
2021-11-01 | Fix new projects always being created with OpenGL | Hugo Locurcio |
2021-10-31 | Use OpenGL 3.3 core profile instead of compatibility profile | Clay John |
2021-10-28 | Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog | clayjohn |
2021-10-23 | Decrease the default soft shadow quality to improve performance | Hugo Locurcio |