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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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ProjectSettings.xml
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Author
2023-01-31
Merge pull request #72206 from vnen/gdscript-allow-void-return-shorthand
Rémi Verschelde
2023-01-31
Merge pull request #57520 from jordigcs/gd-rename-map
Rémi Verschelde
2023-01-31
GDScript: Allow void functions to return calls to other void functions
George Marques
2023-01-30
Refactor high quality texture import
Juan Linietsky
2023-01-29
GDScript: Fix constant conversions
Dmitrii Maganov
2023-01-24
Merge pull request #65137 from dalexeev/editor-naming
Yuri Sizov
2023-01-24
Add hint for identifiers renamed since Godot 3
jordi
2023-01-23
Document changing V-Sync at runtime in the class reference
Hugo Locurcio
2023-01-23
Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2023-01-23
Merge pull request #71676 from vnen/gdscript-unicode-identifiers
Rémi Verschelde
2023-01-21
Add support for Unicode identifiers in GDScript
George Marques
2023-01-19
Reorganize main and sub-window initial position properties.
bruvzg
2023-01-18
C#: Move `GLOBAL_DEF`s to CSharpLanguage ctor
Raul Santos
2023-01-14
Merge pull request #71328 from reduz/button-shortcuts-no-longer-press
Yuri Sizov
2023-01-13
Button shortcuts no longer "press" the Button.
Juan Linietsky
2023-01-13
Refactor ProjectSetting overrides
Juan Linietsky
2023-01-12
Rearrange `editor/naming/*` project settings
Danil Alexeev
2023-01-07
Add support for the custom initial screen for the main window, fix primary sc...
bruvzg
2022-12-30
GDScript: Make using return of void function an error
George Marques
2022-12-21
Added the possibility to define a default value in ProjectSettings.get_settin...
Marius Hanl
2022-12-17
Merge pull request #70204 from Calinou/ios-remove-disable-touch-setting
Rémi Verschelde
2022-12-17
Remove Disable Touch debug project setting
Hugo Locurcio
2022-12-17
Move transparent background project setting to a subsection
Hugo Locurcio
2022-12-13
Remove high quality glow as it is not any higher quality than regular glow
clayjohn
2022-12-06
Make submitting depth buffer in OpenXR optional
Bastiaan Olij
2022-11-28
Merge pull request #68836 from Calinou/projectsettings-vrs-texture-allow-more...
Rémi Verschelde
2022-11-22
Merge pull request #68948 from KoBeWi/eeny_meeny_miny_moe
Rémi Verschelde
2022-11-22
Fill random docs
kobewi
2022-11-22
GDScript: Don't warn about RETURN_VALUE_DISCARDED by default
Rémi Verschelde
2022-11-18
Allow all lossless image formats to be used for VRS texture project setting
Hugo Locurcio
2022-11-15
Merge pull request #64077 from Calinou/tweak-audiostreamplayer2d3d-default-pa...
Rémi Verschelde
2022-11-15
Merge pull request #67948 from DeeJayLSP/split_webp
Rémi Verschelde
2022-11-15
Merge pull request #65836 from Calinou/add-max-physics-steps-per-frame-setting
Rémi Verschelde
2022-11-15
Overhaul WebP packer and split compression options
DeeJayLSP
2022-11-15
Merge pull request #67869 from KoBeWi/coostom_ooser_deer
Rémi Verschelde
2022-11-14
fix "unknown document" classref links
Hana
2022-11-13
Add optional UV2 logic for lightmapping to primitive shapes
Bastiaan Olij
2022-11-08
Remove duplicate project settings definitions
kobewi
2022-11-03
Hide Antialiasing import option on DynamicFonts with MSDF enabled
Hugo Locurcio
2022-11-02
Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-11-02
Unified shortcut to clear carets and selections
Alfred Reinold Baudisch
2022-11-01
Merge pull request #68089 from alfredbaudisch/remove-secondary-carets
Rémi Verschelde
2022-10-31
Shortcut and Bind to Remove Secondary Carets
Alfred Reinold Baudisch
2022-10-31
Add ProMotion Support to iOS Exports
Zach Coleman
2022-10-31
Merge pull request #67139 from PucklaMotzer09/insert_caret_at_carets
Rémi Verschelde
2022-10-30
Merge pull request #67923 from Calinou/doc-displayserver
Max Hilbrunner
2022-10-27
Merge pull request #67644 from alfredbaudisch/add-selection-next-occurrence
Clay John
2022-10-27
Document the DisplayServer class
Hugo Locurcio
2022-10-26
Fix documentation about custom user dir
kobewi
2022-10-24
Document debanding only affecting 3D rendering by default
Hugo Locurcio
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