Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-27 | Improve documentation of ProjectSettings class | Max Hunt | |
2019-09-25 | Merge pull request #32291 from Dragoncraft89/add_load_resource_flag | Rémi Verschelde | |
Add flag to control the replacement of files by ProjectSettings.load_resource_pack | |||
2019-09-25 | Add flag to control the replacement of files by ↵ | Florian Kothmeier | |
ProjectSettings.load_resource_pack | |||
2019-09-24 | Merge pull request #31976 from Calinou/doc-improve-shadow-atlas-sizes | Rémi Verschelde | |
Improve documentation pertaining to shadow atlas sizes | |||
2019-09-19 | Fix misc. source comment typos | luz.paz | |
Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt ` | |||
2019-09-04 | Improve documentation pertaining to shadow atlas sizes | Hugo Locurcio | |
This partially addresses #27650. | |||
2019-08-29 | doc: Sync classref with current source | Rémi Verschelde | |
2019-08-28 | Add a project description setting | Hugo Locurcio | |
The description is displayed as a tooltip when hovering the project in the Project Manager. It can span multiple lines. This partially addresses #8167. | |||
2019-08-22 | doc: Sync classref with current source | Rémi Verschelde | |
Fix wrong hyperlinks in Control and Tree. | |||
2019-07-31 | Cap the number of warnings/errors per second rather than per frame | Hugo Locurcio | |
This reproduces the behavior used for printing when using the remote debugger. The default limit is 100 errors and 100 warnings per second, which makes it possible to display much more GDScript warnings before overflowing. This also adds a "Too many warnings" message, so that warnings don't look like errors when overflowing anymore. This closes #21896. | |||
2019-07-29 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-29 | Merge pull request #30898 from clayjohn/max-lights-reflections | Rémi Verschelde | |
Add project setting for max lights and reflections in GLES3 | |||
2019-07-28 | add project setting for max lights and reflections in gles3 | clayjohn | |
2019-07-21 | Disable high-quality voxel cone tracing by default | Hugo Locurcio | |
This makes GIProbe significantly faster out of the box, at the cost of worse-looking GIProbe reflections. This closes #30727. | |||
2019-07-15 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-09 | TreeItem: Rename new button disable method to set_button_disabled | Rémi Verschelde | |
Follow-up to #30408. Also sync classref with current source. | |||
2019-06-30 | doc: Remove null default values that can't be determined | Rémi Verschelde | |
Applying #30187. | |||
2019-06-30 | doc: Add default values to all properties | Rémi Verschelde | |
Thanks to @bojidar-bg's impressive work in #29380. | |||
2019-06-27 | Proofread and improve the whole class reference | Hugo Locurcio | |
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies | |||
2019-06-16 | doc: Sync classref with current source, fix formatting issues | Rémi Verschelde | |
2019-06-12 | Merge pull request #29465 from bruvzg/per_pixel_transp_impr | Rémi Verschelde | |
Removes redundant "splash" setting, improves per pixel transparency documentation. | |||
2019-06-11 | makerst: Fix format of [url] links in reST | Rémi Verschelde | |
Moved some logic to make_url in an attempt to reuse it in the parser, but it proved too complex so I ended up not using it. I kept it as a separate method nevertheless. | |||
2019-06-04 | Removes redundant "display/window/per_pixel_transparency/splash" setting, ↵ | bruvzg | |
improves per pixel transparency documentation. | |||
2019-06-01 | doc: Sync classref with current source | Rémi Verschelde | |
2019-05-28 | doc: Sync classref with current source | Rémi Verschelde | |
2019-05-15 | doc: Fix issues found by the parser | Rémi Verschelde | |
2019-04-24 | Improve the ProjectSettings documentation | Hugo Locurcio | |
2019-04-22 | Merge pull request #28125 from KoBeWi/code_true_code | Rémi Verschelde | |
Consistently wrap booleans in [code] | |||
2019-04-19 | doc: Sync classref with current source | Rémi Verschelde | |
2019-04-19 | doc: Drop unused <demos> tag | Rémi Verschelde | |
2019-04-17 | Consistently wrap booleans in [code] | Tomasz Chabora | |
2019-04-15 | doc: Sync classref with current source | Rémi Verschelde | |
2019-04-01 | doc: Bump version to 3.2 | Rémi Verschelde | |
2019-03-13 | Merge pull request #26484 from Andrettin/Configurable-Tooltip-Offset | Rémi Verschelde | |
Make the Tooltip Position Offset Configurable | |||
2019-03-07 | Define android/modules globally so it appears in Project Settings | Rémi Verschelde | |
Until now people had to add it manually to project.godot to load custom modules. | |||
2019-03-05 | Disable driver fallback to GLES2 by default | Rémi Verschelde | |
GLES2 is not designed to be a drop-in replacement for the GLES3 backend, so the fallback mode has to be used knowingly. It *can* make sense for simple projects which make sure to handle the differences between both rendering backends, but most users should stick to one supported backend. By making it opt-in, we can now use this parameter to define whether to export ETC textures to Android and iOS when using GLES3 + Fallback. When using GLES3 without Fallback on Android, set the proper min GLES version in the AndroidManifest. Also made the option boolean and renamed it for clarity and to avoid conflict with the previous String option (which would always evaluate as "true" otherwise). Fixes #26569. | |||
2019-03-02 | Made the tooltip position offset configurable | Andrettin | |
2019-02-20 | ProjectSettings: fix category for per pixel transparency settings | Rémi Verschelde | |
2019-01-14 | GLES2: Make Nvidia flicker workaround opt-in | Rémi Verschelde | |
It has a big impact on 2D and text rendering performance (cf. #24466) so the solution seems worse than the bug it aims to work around. It's now opt-in via "rendering/quality/2d/gles2_use_nvidia_rect_flicker_workaround" for those who need it and have a simple enough game for the performance drop not to be an issue. Fixes #24466. | |||
2019-01-07 | doc: Fix wrong references found by Sphinx and new makerst.py | Rémi Verschelde | |
2018-12-15 | doc: Sync classref with current source | Rémi Verschelde | |
2018-12-14 | Merge pull request #23799 from marcelofg55/custom_ps | Rémi Verschelde | |
Add application/config/project_settings_override option to override project settings | |||
2018-12-14 | Request mic access only when is needed | volzhs | |
2018-12-13 | Add application/config/project_settings_override option to override project ↵ | Marcelo Fernandez | |
settings | |||
2018-11-25 | Improved bindings and added documentation for AnimationNode, closes #20720 | Juan Linietsky | |
2018-11-13 | doc: Sync classref with current source | Rémi Verschelde | |
2018-10-25 | doc: Sync with current source | Rémi Verschelde | |
2018-10-25 | Repaired mistyped of 'its' on several files. | M. Huri | |
2018-10-24 | [Docs] Repaired some words on ProjectSettings | M. Huri | |
2018-10-07 | Update class documentation xml | Kelly Thomas | |