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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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ProjectSettings.xml
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Commit message (
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Author
2023-05-12
Document caveats related to exported project binary resource conversion
Hugo Locurcio
2023-05-12
Improve RenderingServer, RenderingDevice, ShaderGlobalsOverride documentation
Hugo Locurcio
2023-04-24
Remove double thes from documentation
Paweł
2023-04-03
Fill random docs
kobewi
2023-03-30
Replaced operating system alert dialog with a warning log message,
Chris Hutchinson
2023-03-30
Exposing more project settings for documentation
Ninni Pipping
2023-03-30
Hide internal settings from the classref
Haoyu Qiu
2023-03-27
Improve layout direction/locale automatic selection.
bruvzg
2023-03-13
Document `editor/naming/scene_name_casing` setting
Ninni Pipping
2023-02-24
Document the Max Clustered Elements project setting
Hugo Locurcio
2023-02-20
[macOS] Replace all `Alt/Option+Letter/Number` default shortcuts to avoid con...
bruvzg
2023-02-16
Exclude platform dependent `rendering/textures/vram_compression/import_*` def...
bruvzg
2023-02-16
Merge pull request #73412 from timothyqiu/doc-fixes
Rémi Verschelde
2023-02-16
Fix a few typos in the class reference
Haoyu Qiu
2023-02-15
iOS: Fix memory leak on touch input
Travis Veralrud
2023-02-13
Document unsupported features in Mobile and Compatibility rendering methods
Hugo Locurcio
2023-02-12
Add missing period for sentences in classref
Haoyu Qiu
2023-02-10
GDScript: Remove `treat_warnings_as_errors` project setting
Danil Alexeev
2023-02-05
Merge pull request #72608 from vnen/gdscript-warning-default-error
Yuri Sizov
2023-02-04
Expose and document ProjectSettings.get_global_class_list()
bitsawer
2023-02-02
GDScript: Add warnings that are set to error by default
George Marques
2023-02-01
Revert "GDScript: Add warnings that are set to error by default"
Rémi Verschelde
2023-02-01
Merge pull request #72487 from vnen/gdscript-warning-default-error
Rémi Verschelde
2023-02-01
Merge pull request #72462 from raulsntos/docs/dotnet-renames
Rémi Verschelde
2023-02-01
GDScript: Add warnings that are set to error by default
George Marques
2023-01-31
Fix C# examples in documentation
Raul Santos
2023-01-31
Add NavigationAgent Path Debug Visualization
smix8
2023-01-31
Merge pull request #72206 from vnen/gdscript-allow-void-return-shorthand
Rémi Verschelde
2023-01-31
Merge pull request #57520 from jordigcs/gd-rename-map
Rémi Verschelde
2023-01-31
GDScript: Allow void functions to return calls to other void functions
George Marques
2023-01-30
Refactor high quality texture import
Juan Linietsky
2023-01-29
GDScript: Fix constant conversions
Dmitrii Maganov
2023-01-24
Merge pull request #65137 from dalexeev/editor-naming
Yuri Sizov
2023-01-24
Add hint for identifiers renamed since Godot 3
jordi
2023-01-23
Document changing V-Sync at runtime in the class reference
Hugo Locurcio
2023-01-23
Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2023-01-23
Merge pull request #71676 from vnen/gdscript-unicode-identifiers
Rémi Verschelde
2023-01-21
Add support for Unicode identifiers in GDScript
George Marques
2023-01-19
Reorganize main and sub-window initial position properties.
bruvzg
2023-01-18
C#: Move `GLOBAL_DEF`s to CSharpLanguage ctor
Raul Santos
2023-01-14
Merge pull request #71328 from reduz/button-shortcuts-no-longer-press
Yuri Sizov
2023-01-13
Button shortcuts no longer "press" the Button.
Juan Linietsky
2023-01-13
Refactor ProjectSetting overrides
Juan Linietsky
2023-01-12
Rearrange `editor/naming/*` project settings
Danil Alexeev
2023-01-07
Add support for the custom initial screen for the main window, fix primary sc...
bruvzg
2022-12-30
GDScript: Make using return of void function an error
George Marques
2022-12-21
Added the possibility to define a default value in ProjectSettings.get_settin...
Marius Hanl
2022-12-17
Merge pull request #70204 from Calinou/ios-remove-disable-touch-setting
Rémi Verschelde
2022-12-17
Remove Disable Touch debug project setting
Hugo Locurcio
2022-12-17
Move transparent background project setting to a subsection
Hugo Locurcio
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