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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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ProjectSettings.xml
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Author
2020-03-31
doc: Sync classref with DisplayServer/Window changes
Rémi Verschelde
2020-03-30
doc: Update classref with node renames
Rémi Verschelde
2020-03-21
Working sky shader implementation
clayjohn
2020-03-13
doc: Sync classref with current source
Rémi Verschelde
2020-03-08
Refactor ScriptDebugger.
Fabio Alessandrelli
2020-03-05
Re-architecture of the Godot Android plugin.
fhuya
2020-02-27
Basic fast filtering implementation
clayjohn
2020-02-27
Improve documentation related to fixed physics processing
Hugo Locurcio
2020-02-18
Fix compilation warnings and re-enable werror=yes on Travis
Rémi Verschelde
2020-02-18
doc: Sync classref with current source
Rémi Verschelde
2020-02-13
Merge pull request #36174 from akien-mga/byebye-openghell-3
Rémi Verschelde
2020-02-13
Remove obsolete GLES3 backend
Rémi Verschelde
2020-02-13
Remove deprecated sync and slave networking keywords
Rémi Verschelde
2020-02-12
doc: Sync classref with current source
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-26
doc: Document all remaining ProjectSettings
Rémi Verschelde
2020-01-25
Add project setting for max irradiance size
clayjohn
2020-01-25
Document how to change the default gravity at runtime
Hugo Locurcio
2020-01-23
Finish documenting CSG* and *probes
clayjohn
2020-01-22
Add settings from SceneTree in the documentation
Bojidar Marinov
2020-01-22
Get real default values for project settings in documentation
Bojidar Marinov
2020-01-13
Revert "Enable Vsync via Compositor by default"
Rémi Verschelde
2020-01-12
doc: Sync classref with current source
Rémi Verschelde
2020-01-09
Enable Vsync via Compositor by default
Hugo Locurcio
2019-12-17
doc: Sync classref with current source
Rémi Verschelde
2019-12-13
Merge pull request #34229 from NoFr1ends/fix-home-indicator-ios
Rémi Verschelde
2019-12-13
Add project setting to hide home indicator on iOS
Jonas Bernemann
2019-12-12
CharFXTransform: Drop unnecessary get_value_or()
Rémi Verschelde
2019-12-06
doc: Markup fixes for enums and constants
Rémi Verschelde
2019-12-04
Added support for vertical syncing via the Windows OS compositor (DWM.)
TerminalJack
2019-11-08
doc: Sync classref with current source
Rémi Verschelde
2019-11-04
Remove unused `editor/active` project setting
Hugo Locurcio
2019-10-30
Add descriptions to set_initial_value and set_setting.
conankzhang
2019-10-25
Document `override.cfg` behavior in the ProjectSettings class
Hugo Locurcio
2019-10-05
Fix silly mistake in ProjectSettings docs
homer666
2019-10-04
Improve ProjectSettings window docs
homer666
2019-09-27
Improve documentation of ProjectSettings class
Max Hunt
2019-09-25
Merge pull request #32291 from Dragoncraft89/add_load_resource_flag
Rémi Verschelde
2019-09-25
Add flag to control the replacement of files by ProjectSettings.load_resource...
Florian Kothmeier
2019-09-24
Merge pull request #31976 from Calinou/doc-improve-shadow-atlas-sizes
Rémi Verschelde
2019-09-19
Fix misc. source comment typos
luz.paz
2019-09-04
Improve documentation pertaining to shadow atlas sizes
Hugo Locurcio
2019-08-29
doc: Sync classref with current source
Rémi Verschelde
2019-08-28
Add a project description setting
Hugo Locurcio
2019-08-22
doc: Sync classref with current source
Rémi Verschelde
2019-07-31
Cap the number of warnings/errors per second rather than per frame
Hugo Locurcio
2019-07-29
doc: Sync classref with current source
Rémi Verschelde
2019-07-29
Merge pull request #30898 from clayjohn/max-lights-reflections
Rémi Verschelde
2019-07-28
add project setting for max lights and reflections in gles3
clayjohn
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