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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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ProjectSettings.xml
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Author
2020-09-03
Merge pull request #40400 from Arivval/load-resourcepack-with-offset
Rémi Verschelde
2020-09-02
added load resource pack with offset feature
Yilin Ma
2020-09-01
Merge pull request #41668 from clayjohn/GLOW-HQ
Rémi Verschelde
2020-09-01
Document how renaming the project affects the user data path
Hugo Locurcio
2020-08-31
Add high quality glow mode
clayjohn
2020-08-31
doc: Sync classref with current source
Rémi Verschelde
2020-08-13
Remove obsolete GLES2 backend code
Rémi Verschelde
2020-07-28
doc: Sync classref with current source
Rémi Verschelde
2020-07-15
Docs: Ignore OS specific values (constants, project settings, properties).
bruvzg
2020-07-10
Fix cancel/OK button order on macOS
Daniel Ting
2020-07-08
Enable file logging by default on desktops to help with troubleshooting
Hugo Locurcio
2020-07-03
doc: Sync classref with current source
Rémi Verschelde
2020-07-01
Environment: Refactor code for readability + more
Rémi Verschelde
2020-06-18
Mono: Always define options in main.cpp to keep them in docs
Rémi Verschelde
2020-05-26
Fix ProjectSettings.save_custom documentation
Gustav
2020-05-20
doc: Sync classref with current source
Rémi Verschelde
2020-05-20
[Windows] Add tablet driver selection.
bruvzg
2020-05-15
doc: Sync classref with current source
Rémi Verschelde
2020-05-12
Merge pull request #38689 from Calinou/rename-ssl-certificate-setting
Rémi Verschelde
2020-05-12
Rename SSL certificate bundle setting to clarify the "overriding" aspect
Hugo Locurcio
2020-05-12
doc: Sync classref with current source
Rémi Verschelde
2020-05-08
Turn the anisotropic filtering setting into an enum
Hugo Locurcio
2020-05-06
doc: Sync classref with current source
Rémi Verschelde
2020-05-05
[Windows] Add support for the WinTab API for pen input.
bruvzg
2020-05-01
doc: Sync classref with current source
Rémi Verschelde
2020-04-28
Merge pull request #38286 from bojidar-bg/x-expose-cell-size
Rémi Verschelde
2020-04-28
Expose the cell_size affecting VisibilityNotifier2D precision
Bojidar Marinov
2020-04-27
Improve the compression project settings documentation
Hugo Locurcio
2020-04-24
doc: Fix parsing typed arrays in makerst.py
Rémi Verschelde
2020-04-20
Exposed RenderingDevice to script API
Juan Linietsky
2020-04-20
Merge pull request #38036 from akien-mga/doc-update
Rémi Verschelde
2020-04-20
Merge pull request #38035 from akien-mga/revert-35261-pck-destination
Rémi Verschelde
2020-04-20
doc: Sync classref with current source
Rémi Verschelde
2020-04-20
Merge pull request #37947 from clayjohn/DOCS-rendering-update
Rémi Verschelde
2020-04-20
Revert "Made possible to specify where to dump the contents when loading a "....
Rémi Verschelde
2020-04-17
Update many docs with recent rendering changes
clayjohn
2020-04-16
Made possible to specify where to dump the contents when loading a ".pck" file
Michael Alexsander
2020-04-13
Merge pull request #37749 from clayjohn/Vulkan-improved-ss
Rémi Verschelde
2020-04-10
Add proper quality settings to soft shadows
clayjohn
2020-04-09
Rename "GodotPhysics" to "GodotPhysics{2D,3D}"
WARIO-MDMA
2020-04-07
i18n: Sync translate template for class reference
Rémi Verschelde
2020-04-04
Merge pull request #37391 from dreamsComeTrue/embedded-windows-mode
Rémi Verschelde
2020-04-03
Expose 'Embedded Windows Mode' as Editor and Project Settings
Dominik 'dreamsComeTrue' Jasiński
2020-04-03
doc: Sync classref with current source
Rémi Verschelde
2020-03-31
doc: Sync classref with DisplayServer/Window changes
Rémi Verschelde
2020-03-30
doc: Update classref with node renames
Rémi Verschelde
2020-03-21
Working sky shader implementation
clayjohn
2020-03-13
doc: Sync classref with current source
Rémi Verschelde
2020-03-08
Refactor ScriptDebugger.
Fabio Alessandrelli
2020-03-05
Re-architecture of the Godot Android plugin.
fhuya
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