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path: root/doc/classes/ProjectSettings.xml
AgeCommit message (Collapse)Author
2021-05-03doc: Sync classref with current sourceRémi Verschelde
2021-05-03Create mobile rendererBastiaan Olij
2021-04-29doc: Sync classref with current sourceRémi Verschelde
And typo fix from https://github.com/godotengine/godot-docs/pull/4882.
2021-04-27Merge pull request #48050 from JFonS/occlusion_cullingRémi Verschelde
2021-04-23Implement occlusion cullingjfons
Added an occlusion culling system with support for static occluder meshes. It can be enabled via `Project Settings > Rendering > Occlusion Culling > Use Occlusion Culling`. Occluders are defined via the new `Occluder3D` resource and instanced using the new `OccluderInstance3D` node. The occluders can also be automatically baked from a scene using the built-in editor plugin.
2021-04-22Link to Feature tags more explicitly in ProjectSettings documentationHugo Locurcio
2021-04-22ICU: Update to version 69.1, improve ICU data export process.bruvzg
2021-04-19doc: Sync classref with current sourceRémi Verschelde
2021-04-12Document overriding project settings that have feature tagsHugo Locurcio
This non-obvious behavior can take a while to discover and fix, so it's important to mention it in the class reference.
2021-03-22Fix feature tag casing in the Windows pen tablet project setting nameHugo Locurcio
Feature tags are case-sensitive.
2021-03-19class reference proofreadingPaul Joannon
2021-03-18doc: Sync classref with current sourceRémi Verschelde
And move GLTF docs to its module folder.
2021-03-10Implement Navigation layersGilles Roudière
2021-03-10Remove Navigation2D/3D nodes, and move the navigation map to the world resourceGilles Roudière
2021-03-10doc: Sync classref with current sourceRémi Verschelde
2021-03-08[HTML5] Respect allow_hidpi option during setupFabio Alessandrelli
The option was forced to `true` before, unlike on other platforms.
2021-03-07Merge pull request #46386 from KoBeWi/projekt_settingzRémi Verschelde
Clarify ProjectSettings.save for exported projects
2021-03-07Allow to save override.cfg with ProjectSettingskobewi
2021-02-28Logger: Cache 'flush_stdout_on_print' to improve performance, and works ↵Mateo Kuruk Miccino
before ProjectSettings starts. ProjectSetting: Now 'application/run/flush_stdout_on_print' requires a restart of the Editor to take effect
2021-02-25Added option in project settings to draw Shape2D outlinesPouleyKetchoupp
Disabling collision outlines can be useful for performance when the game is running and many collision shapes are displayed.
2021-02-19doc: Sync classref with current sourceRémi Verschelde
And fix various bogus bindings following previous PRs.
2021-02-18Move tablet driver API from OS to DisplayServer.bruvzg
2021-02-08doc: Sync classref with current sourceRémi Verschelde
2021-01-28doc: Sync classref with current sourceRémi Verschelde
2021-01-06doc: Sync classref with current sourceRémi Verschelde
2021-01-04doc: Sync classref with current sourceRémi Verschelde
2021-01-01Merge pull request #44809 from Calinou/physics-render-layers-zero-indexRémi Verschelde
Use zero-indexing for physics and render layer names
2020-12-30Document the desktop-only file logging setting overrideHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/4505.
2020-12-30Use zero-indexing for physics and render layer namesHugo Locurcio
The first layer is now Layer 0 instead of Layer 1, and the last layer is now Layer 19 instead of Layer 20. This helps reference physics and render layers from scripts since layers start from 0 there.
2020-12-21Port ASSAO to Godot to replace SAOclayjohn
2020-12-15Add a project setting to enable stdout flushing in release buildsHugo Locurcio
This can be used in server builds for journalctl compatibility.
2020-12-04doc: Sync classref with current sourceRémi Verschelde
And fixups: - Add missing bindings in RenderingServer - Remove duplicate ArrayMesh enum bindings (they're in Mesh already) - Remove redundant _unhandled_key_input binding in Control (it's in Node already)
2020-11-28Merge pull request #43922 from Calinou/doc-projectsettings-globalize-pathRémi Verschelde
Improve the `ProjectSettings.globalize_path()` documentation
2020-11-27Improve the `ProjectSettings.globalize_path()` documentationHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/4409.
2020-11-26[Complex Text Layouts] Add TextServer documentation. Update Font, ↵bruvzg
CanvasItem, Theme and modified controls documentation.
2020-11-16Merge pull request #43509 from Calinou/doc-projectsettings-packetpeerstream-sizeRémi Verschelde
Clarify packet peer `max_buffer_po2` in ProjectSettings documentation
2020-11-16Clarify packet peer `max_buffer_po2` in ProjectSettings documentationHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/4364.
2020-11-16Merge pull request #43246 from HaSa1002/docs-lang-5Rémi Verschelde
Docs: Port code examples to C# (M, N, O, P, Q, R)
2020-11-09Docs: Port Code Examples to C# (M, N, O, P, R)HaSa1002
Includes: * MarginContainer * NavigationPolygon * Node * NodePath * OS * PackedByteArray * PackedScene * PacketPeerUDP * PCKPacker * Performance * PhysicsShapeQueryParameters2D * PhysicsShapeQueryParameters3D * PrimitiveMesh * ProjectSettings Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2020-11-06Merge pull request #41746 from Calinou/doc-projectsettings-fullscreen-borderlessRémi Verschelde
Improve the documentation related to fullscreen and borderless settings
2020-11-04doc: Sync classref with current source + fixup some bindingsRémi Verschelde
Includes various changes triggered by the refactoring of method bindings.
2020-10-28Improve the documentation related to fullscreen and borderless settingsHugo Locurcio
2020-10-18Revert "Replace SAO implementation with MSSAO"Juan Linietsky
2020-10-18Replace SAO implementation with MSSAOclayjohn
2020-10-13Merge pull request #42604 from KoBeWi/da100mpRémi Verschelde
Correct the doc about linear damping
2020-10-13Correct the doc about linear dampingTomasz Chabora
2020-10-13Fix typo in the ProjectSettings class documentationCharles Merriam
2020-10-09doc: Sync classref with current sourceRémi Verschelde
2020-10-01Link to demos from within the class referenceAaron Franke
2020-10-01iOS: move touch delay to settingsSergey Minakov