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path: root/doc/classes/ProjectSettings.xml
AgeCommit message (Expand)Author
2021-08-26Optionally scale 3D render contentBastiaan Olij
2021-08-13Add project setting for agile input event flushingPedro J. Estébanez
2021-08-12Merge pull request #51532 from nekomatata/layer-mask-accessorsRémi Verschelde
2021-08-12Uniformize layer names, script methods and documentationPouleyKetchoupp
2021-08-12Fix the Use Nearest Mipmap Filter project setting not workingHugo Locurcio
2021-08-11Decrease the default depth of field bokeh qualityHugo Locurcio
2021-08-11Merge pull request #51486 from reduz/fixes-to-mobile-rendererRémi Verschelde
2021-08-10Fixes and optimizations to mobile rendererreduz
2021-08-11Rename `iterations_per_second` to `physics_ticks_per_second`Hugo Locurcio
2021-08-08Merge pull request #51395 from angad-k/pseudolocalization-squashedRémi Verschelde
2021-08-08add pseudolocalization to GodotAngad Kambli
2021-08-02Merge pull request #51039 from nekomatata/layer-grid-32Rémi Verschelde
2021-07-30Refactor layer property editor gridPouleyKetchoupp
2021-07-30doc: Use self-closing tags for `return` and `argument`Rémi Verschelde
2021-07-19Implement more rendering options as specialization constantsreduz
2021-07-12Change VSync mode project setting enum type from string to integerHendrik Brucker
2021-07-10Merge pull request #48622 from Geometror/reimplement-disableable-vsyncHugo Locurcio
2021-07-06Fix warning message spam when a VoxelGI node is selected in the editorHugo Locurcio
2021-07-06Restructure and reimplement vsync optionsHendrik Brucker
2021-06-20Improve descriptions for ProjectSettings' `disable_stdout`/`disable_stderr`Hugo Locurcio
2021-06-20Merge pull request #48359 from Calinou/add-engine-print-error-propertyRémi Verschelde
2021-06-18Better format arguments in variant parserMichael Alexsander Silva Dias
2021-06-16Documentation search fixesGregory Basile
2021-06-16Refactor VisibilityNotifierreduz
2021-06-15Merge pull request #48682 from Calinou/doc-audio-generationRémi Verschelde
2021-06-15Merge pull request #49432 from Calinou/tweak-physics-fps-property-hintRémi Verschelde
2021-06-13Add stereoscopic rendering through multiviewBastiaan Olij
2021-06-11Merge pull request #49515 from Calinou/doc-projectsettings-vram-compression-c...Rémi Verschelde
2021-06-11Document applying VRAM compression setting changes retroactivelyHugo Locurcio
2021-06-11Merge pull request #47835 from mortarroad/master-lossless-webpRémi Verschelde
2021-06-11Implement lossless WebP encodingMorris Tabor
2021-06-09Refactor CommandQueueMTreduz
2021-06-08Tweak the physics FPS property hint to only allow reasonable valuesHugo Locurcio
2021-06-05Rename GI Classesreduz
2021-06-04doc: Sync classref after merge of #47336Rémi Verschelde
2021-06-01Update String/Comment, autocomplete and hints docsPaulb23
2021-05-31Implement shader cachingreduz
2021-05-24Merge pull request #48939 from Calinou/screen-orientation-use-enumRémi Verschelde
2021-05-24Use an enum to represent screen orientation in the Project SettingsHugo Locurcio
2021-05-22Add a keyboard shortcut to select the word under cursor in TextEditHugo Locurcio
2021-05-20Fix typos with codespellRémi Verschelde
2021-05-18Area: Uncap the range for gravity and change the slider hintsAaron Franke
2021-05-18Merge pull request #36263 from Calinou/increase-default-2d-gravityRémi Verschelde
2021-05-15Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentationHugo Locurcio
2021-05-10Dynamic BVH broadphase in 2D & 3D Godot PhysicsPouleyKetchoupp
2021-05-07Implement the `%command%` placeholder in the Main Run Args settingHugo Locurcio
2021-05-05Increase the default 2D gravity to 980.0Hugo Locurcio
2021-05-03doc: Sync classref with current sourceRémi Verschelde
2021-05-03Create mobile rendererBastiaan Olij
2021-05-01Add `Engine.print_error_messages` property to disable printing errorsHugo Locurcio