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path: root/doc/classes/ProjectSettings.xml
AgeCommit message (Expand)Author
2022-02-04Merge pull request #57591 from vnen/gdscript-enum-fixesRémi Verschelde
2022-02-03GDScript: Consolidate behavior for assigning enum typesGeorge Marques
2022-01-29Rename the physics server `run_on_thread` project settingsHugo Locurcio
2022-01-28Improve Navigation2D default settings, see #56852Pawel Lampe
2022-01-19Improve the default project themeHugo Locurcio
2022-01-19Revert "Add new scaling modes for splash screen"Rémi Verschelde
2022-01-18Add new scaling modes for splash screenSamuel Pedrajas
2022-01-18Merge pull request #47522 from madmiraal/rename-test_width-test_heightRémi Verschelde
2022-01-14Remove support for PVRTC texture encoding and decodingHugo Locurcio
2022-01-13Merge pull request #56268 from KoBeWi/🚗complete_settersRémi Verschelde
2022-01-13Merge pull request #56311 from Calinou/default-allow-hidpiRémi Verschelde
2022-01-07Merge pull request #56583 from skyace65/ProjectSettingEraseRémi Verschelde
2022-01-06Document how to erase project settings with set_settingskyace65
2022-01-07Merge pull request #56170 from Calinou/renderingserver-expose-gi-half-resolutionRémi Verschelde
2022-01-04Merge pull request #56305 from Calinou/rename-lod-thresholdRémi Verschelde
2022-01-04Merge pull request #55386 from Calinou/allow-disable-depth-prepassRémi Verschelde
2022-01-04Rename Project Window width and height settings to match their functionMarcel Admiraal
2022-01-04Merge pull request #51206 from clayjohn/Vulkan-ASSGIRémi Verschelde
2021-12-30Enable "Allow Hidpi" by defaultHugo Locurcio
2021-12-29Rename Lod Threshold to Mesh Lod ThresholdHugo Locurcio
2021-12-27Remove autocomplete_setters_and_getters settingkobewi
2021-12-22Expose RenderingServer GI half resolution setter methodHugo Locurcio
2021-12-11Improve the ReflectionProbe class documentationHugo Locurcio
2021-12-10Merge pull request #55702 from nekomatata/physics-solver-settingsRémi Verschelde
2021-12-07Add physics solver settings to project settingsPouleyKetchoupp
2021-12-06Document physics simulation being limited to 8 ticks per rendered frameHugo Locurcio
2021-11-27Allow disabling the depth prepass in the Vulkan Clustered backendHugo Locurcio
2021-11-26Remove default_env.tres from generating in new projectsAaron Franke
2021-11-23Implemented AMD's FSR as a computer shader for upscaling 3D scenesJe06jm
2021-11-23Merge pull request #54949 from Chaosus/fix_warningRémi Verschelde
2021-11-23Add a project setting to disable the boot splash imageHugo Locurcio
2021-11-15Replace Godot docs URL with `$DOCS_URL` in XML class referenceRémi Verschelde
2021-11-13Allow using built-in names for variables, push warnings insteadYuri Roubinsky
2021-11-12Clarify how 'audio/driver/output_latency' project setting worksBenjamin Armstrong
2021-11-10Move Mono unhandled exception setting to be located within a subsectionHugo Locurcio
2021-11-09Enable mono editor build in CIqarmin
2021-11-06Added SSIL post processing effectclayjohn
2021-11-01Fix new projects always being created with OpenGLHugo Locurcio
2021-10-31Use OpenGL 3.3 core profile instead of compatibility profileClay John
2021-10-28Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFogclayjohn
2021-10-22Merge pull request #53992 from Calinou/hard-shadow-mapping-allow-ditheringRémi Verschelde
2021-10-21Add Soft Very Low shadow quality mode for 3DHugo Locurcio
2021-10-18Restrict the project data directory configurationne0fhyk
2021-10-11Make the project data directory customizable.ne0fhyk
2021-10-08Allow any floating-point value as a 3D rendering scale optionHugo Locurcio
2021-09-21Merge pull request #52877 from Calinou/add-print-verboseRémi Verschelde
2021-09-21Add `print_verbose()` built-in function to print in verbose mode onlyHugo Locurcio
2021-09-20Don't generate empty doc sections and reduce code duplicationAaron Franke
2021-09-15[HTML5] Use browser mix rate by default on the Web.Fabio Alessandrelli
2021-09-15Rename `osx` to `macos` in input map feature tag handlingHugo Locurcio