Age | Commit message (Collapse) | Author | |
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2021-08-15 | API improvement on physics, mainly CharacterBody | fabriceci | |
Changes: - Rename few methods/property and group them in the editor when it's possible - Make MotionResult API consistency with KinematicCollision - Return a boolean in move_and_slide if there was a collision - New methods: - get_floor_angle on CharacterBody to get the floor angle. - get_angle on KinematicCollision to get the collision angle. - get_last_slide_collision to quickly get the latest collision of move_and_slide. | |||
2021-07-02 | Expose body_test_motion in 3D physics server | PouleyKetchoupp | |
Results are exposed through PhysicsTestMotionResult3D, the same way it's done for 2D. Also cleaned a few things in the 2D version. |