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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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PhysicsShapeQueryParameters3D.xml
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Author
2021-11-15
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-11-04
Use parameter classes instead of arguments for all physics queries
PouleyKetchoupp
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-08-30
Harmonize default value for collision mask in ray/shape queries
PouleyKetchoupp
2021-08-12
Uniformize layer names, script methods and documentation
PouleyKetchoupp
2021-07-05
Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D
PouleyKetchoupp
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-03
Update documentation for Transform3D
Aaron Franke
2020-11-09
Docs: Port Code Examples to C# (M, N, O, P, R)
HaSa1002
2020-08-03
Reference the online documentation in collision layer/mask properties
Hugo Locurcio
2020-06-26
Expose shape property for shape query parameters classes
Andrii Doroshenko (Xrayez)
2020-03-30
doc: Update classref with node renames
Rémi Verschelde