Age | Commit message (Expand) | Author |
---|---|---|
2021-08-10 | Remove infinite inertia and ray shapes from CharacterBody | PouleyKetchoupp |
2021-08-09 | Fix 3D moving platform logic | PouleyKetchoupp |
2021-07-30 | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde |
2021-07-10 | Add a method to set the number of physics solver iterations in 3D | Hugo Locurcio |
2021-07-02 | Expose body_test_motion in 3D physics server | PouleyKetchoupp |
2021-06-18 | Better format arguments in variant parser | Michael Alexsander Silva Dias |
2021-06-04 | Safe margin cleanup | PouleyKetchoupp |
2021-06-04 | More explanatory names for RigidBody modes | PouleyKetchoupp |
2021-06-03 | Update documentation for Transform3D | Aaron Franke |
2021-04-22 | Unexpose _direct_state_changed in PhysicsBody | rafallus |
2021-03-25 | doc: Sync classref with current source | Rémi Verschelde |
2021-02-19 | doc: Sync classref with current source | Rémi Verschelde |
2020-06-02 | Refactor physics force and impulse code | Aaron Franke |
2020-03-30 | doc: Update classref with node renames | Rémi Verschelde |