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path: root/doc/classes/PhysicsServer2D.xml
AgeCommit message (Expand)Author
2023-01-03Merge pull request #70708 from rburing/bind_pin_joint_set_param_2dRémi Verschelde
2022-12-29Bind setter and getter for pin joint parameters in PhysicsServer2DRicardo Buring
2022-12-23Bind methods related to disabling collision between joint bodiesMikael Hermansson
2022-09-25Add `area_get_collision_layer` and `area_get_collision_mask`Mansur Isaev
2022-09-04Create GDExtension classes for PhysicsServer2DRicardo Buring
2022-08-26Restore RigidBody2/3D, SoftBody names in physicsfabriceci
2022-08-22Merge pull request #64343 from TokageItLab/priority-phRémi Verschelde
2022-08-17[doc] Fix grammar in class docs: amount vs. numberAndy Maloney
2022-08-18Add collision weight to PhysicsBody for penetrations must be avoidedSilc Renew
2022-08-11[doc] Use "param" instead of "code" to refer to parameters (4)Andy Maloney
2022-08-08Rename the argument tag to param in XML documentationYuri Sizov
2022-02-15Add an XML schema for documentationHugo Locurcio
2021-12-10Improve RigidDynamicBody force and torque APIPouleyKetchoupp
2021-12-07Add physics solver settings to project settingsPouleyKetchoupp
2021-12-03Update space parameters in 2D and 3DPouleyKetchoupp
2021-11-11Merge pull request #54810 from nekomatata/area-separate-override-modesCamille Mohr-Daurat
2021-11-10Fix errors in CharacterBody when floor is destroyed or removedPouleyKetchoupp
2021-11-09Separate space override modes for gravity/damping in AreaPouleyKetchoupp
2021-11-08Expose local center of mass in physics serversPouleyKetchoupp
2021-11-01Use `Callable` in Area monitor callbackrafallus
2021-10-25Improved RigidDynamicBody linear/angular damping overridePouleyKetchoupp
2021-10-04Script interface improvements for test body motionPouleyKetchoupp
2021-09-30Remove shape metadata from 2D physics serverPouleyKetchoupp
2021-09-28Merge pull request #52754 from nekomatata/dynamic-body-modesCamille Mohr-Daurat
2021-09-27Improved logic for CharacterBody collision recovery depthPouleyKetchoupp
2021-09-16Clarify RigidDynamicBody modesPouleyKetchoupp
2021-09-14Rename WorldMarginShape to WorldBoundaryShapePouleyKetchoupp
2021-09-06Proper support for custom mass properties in 2D/3D physics bodiesPouleyKetchoupp
2021-08-31Add AnimatableBody inherited from StaticBody for moving platformsPouleyKetchoupp
2021-08-31Merge pull request #49471 from nekomatata/body-state-sync-callbackJuan Linietsky
2021-08-25Clean physics direct body state usage in 2D and 3D physicsPouleyKetchoupp
2021-08-24Rename RayShape to SeparationRayShapePouleyKetchoupp
2021-08-24Fix CharacterBody motion with RayShapePouleyKetchoupp
2021-08-24Restore RayShape as a regular shape typePouleyKetchoupp
2021-08-14Rename LineShape2D to WorldMarginShape2DHugo Locurcio
2021-08-10Remove infinite inertia and ray shapes from CharacterBodyPouleyKetchoupp
2021-07-30doc: Use self-closing tags for `return` and `argument`Rémi Verschelde
2021-07-15Fixing 2D moving platform logicfabriceci
2021-07-10Add a method to set the number of physics solver iterations in 3DHugo Locurcio
2021-06-18Better format arguments in variant parserMichael Alexsander Silva Dias
2021-06-04More explanatory names for RigidBody modesPouleyKetchoupp
2021-05-19Enable setting of collision iterations in PhysicsServer2DRhathe
2021-04-22Unexpose _direct_state_changed in PhysicsBodyrafallus
2021-03-09Added Additional Description for PhysicsServer2D->area_create() method.Bhuvan Vemula
2021-02-19doc: Sync classref with current sourceRémi Verschelde
2020-08-21Mention that body_set_state is deferredTomasz Chabora
2020-07-02Merge pull request #37350 from aaronfranke/force-impulseRémi Verschelde
2020-06-04Correct misspellings of damped spring.Marcel Admiraal
2020-06-02Refactor physics force and impulse codeAaron Franke
2020-03-30doc: Update classref with node renamesRémi Verschelde