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path: root/doc/classes/PhysicsDirectSpaceState3D.xml
AgeCommit message (Expand)Author
2023-02-12Fix return type for collide_shape to use PackedVector3ArrayAnthony Cossins
2022-08-23Replace Array return types with TypedArray 2kobewi
2022-08-11[doc] Use "param" instead of "code" to refer to parameters (4)Andy Maloney
2022-08-08Rename the argument tag to param in XML documentationYuri Sizov
2022-02-15Add an XML schema for documentationHugo Locurcio
2021-11-15Replace Godot docs URL with `$DOCS_URL` in XML class referenceRémi Verschelde
2021-11-10Add raycast options to hit when starting inside / hit back facesPouleyKetchoupp
2021-11-04Use parameter classes instead of arguments for all physics queriesPouleyKetchoupp
2021-10-29Added collide_shape return type info to PhysicsDirectSpaceState2D docsAnutrix
2021-09-20Don't generate empty doc sections and reduce code duplicationAaron Franke
2021-09-09Merge pull request #52306 from CinchBlue/masterMax Hilbrunner
2021-09-01Add "Physics intro" docs link for State classesAustin Tasato
2021-08-30Harmonize default value for collision mask in ray/shape queriesPouleyKetchoupp
2021-08-12Uniformize layer names, script methods and documentationPouleyKetchoupp
2021-07-30doc: Use self-closing tags for `return` and `argument`Rémi Verschelde
2021-06-18Better format arguments in variant parserMichael Alexsander Silva Dias
2020-11-27Fix cast_motion sometimes failingMarcel Admiraal
2020-08-31Add link titles for all links in the class referenceHugo Locurcio
2020-04-09Rename "GodotPhysics" to "GodotPhysics{2D,3D}"WARIO-MDMA
2020-03-30doc: Update classref with node renamesRémi Verschelde