Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-07 | Implement collision impulse in Godot Physics 3D | Lily Garcia | |
2022-10-05 | Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor | Mikael Hermansson | |
2022-08-08 | Rename the argument tag to param in XML documentation | Yuri Sizov | |
2022-03-15 | Create GDExtension clases for PhysicsServer3D | reduz | |
* Allows creating a GDExtension based 3D Physics Server (for Bullet, PhysX, etc. support) * Some changes on native struct binding for PhysicsServer This allows a 3D Physics server created entirely from GDExtension. Once it works, the idea is to port the 2D one to it. |