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godot-fmod
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Godot with FMOD integration
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PhysicsDirectBodyState2D.xml
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Author
2022-08-11
[doc] Use "param" instead of "code" to refer to parameters (4)
Andy Maloney
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2021-12-11
Document RigidBody2D/3D and particles' angular velocity units
Hugo Locurcio
2021-12-10
Improve RigidDynamicBody force and torque API
PouleyKetchoupp
2021-11-15
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-11-08
Expose local center of mass in physics servers
PouleyKetchoupp
2021-09-30
Remove shape metadata from 2D physics server
PouleyKetchoupp
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-16
Merge pull request #52681 from nekomatata/rename-rigid-body
Camille Mohr-Daurat
2021-09-16
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
PouleyKetchoupp
2021-09-09
Merge pull request #52306 from CinchBlue/master
Max Hilbrunner
2021-09-06
Proper support for custom mass properties in 2D/3D physics bodies
PouleyKetchoupp
2021-09-01
Add "Physics intro" docs link for State classes
Austin Tasato
2021-08-09
Fix applied rotation from moving platforms in move_and_slide
PouleyKetchoupp
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-04
More explanatory names for RigidBody modes
PouleyKetchoupp
2020-08-31
Add link titles for all links in the class reference
Hugo Locurcio
2020-06-02
Refactor physics force and impulse code
Aaron Franke
2020-03-30
doc: Update classref with node renames
Rémi Verschelde