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path: root/doc/classes/PCKPacker.xml
AgeCommit message (Collapse)Author
2022-08-11[doc] Use "param" instead of "code" to refer to parameters (4)Andy Maloney
2022-08-08Rename the argument tag to param in XML documentationYuri Sizov
2022-02-15Add an XML schema for documentationHugo Locurcio
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
2021-11-17Fix divide by zero in pck_packerPaulb23
2021-09-20Don't generate empty doc sections and reduce code duplicationAaron Franke
2021-07-30doc: Use self-closing tags for `return` and `argument`Rémi Verschelde
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2020-11-09Docs: Port Code Examples to C# (M, N, O, P, R)HaSa1002
Includes: * MarginContainer * NavigationPolygon * Node * NodePath * OS * PackedByteArray * PackedScene * PacketPeerUDP * PCKPacker * Performance * PhysicsShapeQueryParameters2D * PhysicsShapeQueryParameters3D * PrimitiveMesh * ProjectSettings Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2020-09-05Adds PCK encryption support (using script encryption key for export).bruvzg
Change default encryption mode from ECB to CFB.
2020-01-31Update docs to version 4.0clayjohn
2020-01-26doc: Drop unused 'category' property from headerRémi Verschelde
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
2019-12-09Merge pull request #34164 from Calinou/pckpacker-optional-argsRémi Verschelde
Make some arguments in PCKPacker methods optional
2019-12-07Make some arguments in PCKPacker methods optionalHugo Locurcio
Those arguments aren't required for most common use cases, so making them optional should help with code readability.
2019-12-07Improve the PCKPacker class documentationHugo Locurcio
2019-11-12doc: PCKPacker class example codeIlyaStuurFedorov
2019-04-19doc: Drop unused <demos> tagRémi Verschelde
2019-04-01doc: Bump version to 3.2Rémi Verschelde
2018-02-27doc: Remove status from hardcoded version stringRémi Verschelde
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-19doc: Update version string in headerRémi Verschelde
2018-01-25doc: Sync with current sourceRémi Verschelde
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
2018-01-13doc: Update version string in XMLRémi Verschelde
2017-11-24doc: Update header version for 3.0-betaRémi Verschelde
2017-11-15doc: Remove revision.module_config from version stringRémi Verschelde
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
2017-09-12Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky
possible to save module files in module directories and the build system will recognize them.