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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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OS.xml
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Author
2022-09-16
Add get_distribution_name() and get_version() to OS
MJacred
2022-08-29
Merge pull request #65031 from akien-mga/os-drop-obsolete-resource-debugging
Rémi Verschelde
2022-08-29
Drop obsolete resource usage debug methods from OS class
Rémi Verschelde
2022-08-29
[Web] Rename JavaScript platform to Web.
Fabio Alessandrelli
2022-08-18
Remove unimplemented `OS.dump_memory_to_file()` method
Hugo Locurcio
2022-08-15
[doc] Use "param" instead of "code" to refer to parameters (5)
Andy Maloney
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-01
Expose the "restart on exit" OS functionality
Hugo Locurcio
2022-08-01
Add support for command-line user arguments.
Juan Linietsky
2022-07-26
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
bruvzg
2022-06-19
Merge pull request #60798 from Calinou/doc-os-cmdline-args
Rémi Verschelde
2022-06-13
Improve description of move_to_trash()
kobewi
2022-06-08
i18n: Misc fixes translation strings
Rémi Verschelde
2022-05-05
Handle CLI arguments without a value in `OS.get_cmdline_args()` example
Hugo Locurcio
2022-05-03
Add OS::is_process_running function.
mdavisprog
2022-04-27
Expose move_to_trash()
kobewi
2022-04-22
improve OS.get_name classref, misc/scripts fixes, remove trailing quote
Nathan Franke
2022-02-15
Add an `OS.get_processor_name()` method
Hugo Locurcio
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2022-01-27
Minor typo fixups to Windows console changes
Max Hilbrunner
2022-01-17
[Documentation] Add instruction how to execute built-in commands of various s...
bruvzg
2022-01-17
Merge pull request #56012 from bruvzg/wt🤎4
Rémi Verschelde
2021-12-26
State that get static memory usage only works in debug
skyace65
2021-12-18
[Windows] Improve console handling and execute/create_process.
bruvzg
2021-12-15
Fix OS.get_name and OS.get_user_data_dir documentation
Nathan Franke
2021-12-03
Add an `OS.crash()` method for testing system crash handler
Hugo Locurcio
2021-11-20
Merge pull request #54932 from briansemrau/expose-main-thread-id
Rémi Verschelde
2021-11-15
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-11-12
Expose Thread::get_main_id in core bindings
Brian Semrau
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-01
[macOS] Add `create_instance` function to spawn editor copies.
bruvzg
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-30
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-22
Replace remaining usages of yield with new await keyword
Duroxxigar
2021-10-01
Implement TextServer GDExtension interface, remove TextServer GDNative interf...
bruvzg
2021-09-27
[macOS, sandbox] Add export option to embed and sign helper executables.
bruvzg
2021-09-21
Merge pull request #52877 from Calinou/add-print-verbose
Rémi Verschelde
2021-09-21
Add `print_verbose()` built-in function to print in verbose mode only
Hugo Locurcio
2021-09-21
Document how to delay code execution in a non-blocking manner
Hugo Locurcio
2021-09-16
Implement `OS::get_locale_language()` helper method
Rémi Verschelde
2021-08-16
Add partial support for Android scoped storage.
ne0fhyk
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-23
Merge pull request #50747 from bruvzg/move_alert_to_os
Rémi Verschelde
2021-07-23
Fix doc typos
Nicholas Huelin
2021-07-22
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-07-22
Fix msec documentation description typo
Distrikt64
2021-06-19
Expose OS data directory getter methods
Hugo Locurcio
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-11
Add Time singleton
Aaron Franke
2021-06-10
Add OS.get_external_data_dir() to get Android external directory
Marcel Admiraal
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