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Godot with FMOD integration
RayHammer
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OS.xml
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Author
2021-12-26
State that get static memory usage only works in debug
skyace65
2021-12-15
Fix OS.get_name and OS.get_user_data_dir documentation
Nathan Franke
2021-12-03
Add an `OS.crash()` method for testing system crash handler
Hugo Locurcio
2021-11-20
Merge pull request #54932 from briansemrau/expose-main-thread-id
Rémi Verschelde
2021-11-15
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-11-12
Expose Thread::get_main_id in core bindings
Brian Semrau
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-01
[macOS] Add `create_instance` function to spawn editor copies.
bruvzg
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-30
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-22
Replace remaining usages of yield with new await keyword
Duroxxigar
2021-10-01
Implement TextServer GDExtension interface, remove TextServer GDNative interf...
bruvzg
2021-09-27
[macOS, sandbox] Add export option to embed and sign helper executables.
bruvzg
2021-09-21
Merge pull request #52877 from Calinou/add-print-verbose
Rémi Verschelde
2021-09-21
Add `print_verbose()` built-in function to print in verbose mode only
Hugo Locurcio
2021-09-21
Document how to delay code execution in a non-blocking manner
Hugo Locurcio
2021-09-16
Implement `OS::get_locale_language()` helper method
Rémi Verschelde
2021-08-16
Add partial support for Android scoped storage.
ne0fhyk
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-23
Merge pull request #50747 from bruvzg/move_alert_to_os
Rémi Verschelde
2021-07-23
Fix doc typos
Nicholas Huelin
2021-07-22
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-07-22
Fix msec documentation description typo
Distrikt64
2021-06-19
Expose OS data directory getter methods
Hugo Locurcio
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-11
Add Time singleton
Aaron Franke
2021-06-10
Add OS.get_external_data_dir() to get Android external directory
Marcel Admiraal
2021-05-24
OS: Better validation of invalid input for get_unix_time_from_datetime
Rémi Verschelde
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-05-09
Document caveats of `OS.get_unique_id()`
Hugo Locurcio
2021-05-07
Implement the `%command%` placeholder in the Main Run Args setting
Hugo Locurcio
2021-03-24
Clarify that get_unix_time() returns seconds
kobewi
2021-03-19
class reference proofreading
Paul Joannon
2021-03-12
[46188] fix: get unix from datetime when empty dict
Aitor Cereceto
2021-02-25
Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>...
Emmanuel Leblond
2021-02-25
Improve the `OS.get_environment()`/`OS.set_environment()` documentation
Hugo Locurcio
2021-02-25
Expose set_environment to GDScript
Bastiaan Olij
2021-02-18
Don't allow negative values for `OS.delay_usec()`/`OS.delay_msec()`
Hugo Locurcio
2021-02-18
Move tablet driver API from OS to DisplayServer.
bruvzg
2021-01-28
doc: Sync classref with current source
Rémi Verschelde
2021-01-26
Merge pull request #44732 from Calinou/os-add-get-thread-caller-id
Rémi Verschelde
2021-01-09
Split OS::execute into two methods
Marcel Admiraal
2020-12-27
Add an `OS.get_thread_caller_id()` method
Hugo Locurcio
2020-12-13
Add important note about OS.get_unixtime.
Fabio Alessandrelli
2020-12-10
Merge pull request #40708 from bruvzg/improve_os_locale
Rémi Verschelde
2020-11-09
Docs: Port Code Examples to C# (M, N, O, P, R)
HaSa1002
2020-10-01
Link to demos from within the class reference
Aaron Franke
2020-09-24
OS: Remove unused get_splash_tick_msec
Rémi Verschelde
2020-08-11
Improve `OS::get_locale()` on macOS and Windows, replace "-" with "_" and use...
bruvzg
2020-07-28
doc: Sync classref with current source
Rémi Verschelde
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