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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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OS.xml
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2021-06-10
Add OS.get_external_data_dir() to get Android external directory
Marcel Admiraal
2021-05-24
OS: Better validation of invalid input for get_unix_time_from_datetime
Rémi Verschelde
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-05-09
Document caveats of `OS.get_unique_id()`
Hugo Locurcio
2021-05-07
Implement the `%command%` placeholder in the Main Run Args setting
Hugo Locurcio
2021-03-24
Clarify that get_unix_time() returns seconds
kobewi
2021-03-19
class reference proofreading
Paul Joannon
2021-03-12
[46188] fix: get unix from datetime when empty dict
Aitor Cereceto
2021-02-25
Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>...
Emmanuel Leblond
2021-02-25
Improve the `OS.get_environment()`/`OS.set_environment()` documentation
Hugo Locurcio
2021-02-25
Expose set_environment to GDScript
Bastiaan Olij
2021-02-18
Don't allow negative values for `OS.delay_usec()`/`OS.delay_msec()`
Hugo Locurcio
2021-02-18
Move tablet driver API from OS to DisplayServer.
bruvzg
2021-01-28
doc: Sync classref with current source
Rémi Verschelde
2021-01-26
Merge pull request #44732 from Calinou/os-add-get-thread-caller-id
Rémi Verschelde
2021-01-09
Split OS::execute into two methods
Marcel Admiraal
2020-12-27
Add an `OS.get_thread_caller_id()` method
Hugo Locurcio
2020-12-13
Add important note about OS.get_unixtime.
Fabio Alessandrelli
2020-12-10
Merge pull request #40708 from bruvzg/improve_os_locale
Rémi Verschelde
2020-11-09
Docs: Port Code Examples to C# (M, N, O, P, R)
HaSa1002
2020-10-01
Link to demos from within the class reference
Aaron Franke
2020-09-24
OS: Remove unused get_splash_tick_msec
Rémi Verschelde
2020-08-11
Improve `OS::get_locale()` on macOS and Windows, replace "-" with "_" and use...
bruvzg
2020-07-28
doc: Sync classref with current source
Rémi Verschelde
2020-07-21
Merge pull request #40450 from asmaloney/spelling
Rémi Verschelde
2020-07-21
Fix spelling & grammar in comments, docs, and messages
Andy Maloney
2020-07-20
Document the process of parsing command-line arguments
Andrii Doroshenko (Xrayez)
2020-06-20
Move Haiku platform port to external repository
Rémi Verschelde
2020-06-17
DocData: Skip language-specific ClassDoc without methods/constants
Rémi Verschelde
2020-05-31
Remove OS.get_system_time_secs/get_system_time_msecs and change OS.get_unix_t...
Emmanuel Leblond
2020-05-20
doc: Sync classref with current source
Rémi Verschelde
2020-05-20
[Windows] Add tablet driver selection.
bruvzg
2020-04-28
Warn when trying to open `res://` or `user://` with `OS.shell_open()`
Hugo Locurcio
2020-03-31
doc: Sync classref with DisplayServer/Window changes
Rémi Verschelde
2020-03-09
doc: Sync classref with current source
Rémi Verschelde
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
2020-02-18
doc: Sync classref with current source
Rémi Verschelde
2020-02-14
Remove incomplete battery status/power API
Rémi Verschelde
2020-02-13
Remove obsolete GLES3 backend
Rémi Verschelde
2020-02-10
Allow per pixel transparency in javascript platform
muiroc
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-25
Document how to get a human-readable string from an InputEventKey
Hugo Locurcio
2020-01-23
Make `OS.execute()` blocking by default if not specified
Hugo Locurcio
2020-01-13
Revert "Enable Vsync via Compositor by default"
Rémi Verschelde
2020-01-10
Improve the `OS.is_debug_build()` documentation
Hugo Locurcio
2020-01-09
Enable Vsync via Compositor by default
Hugo Locurcio
2020-01-06
Merge pull request #33967 from Calinou/add-os-is-window-focused
Rémi Verschelde
2020-01-03
Add a shorthand for setting the exit code using `SceneTree::quit()`
Hugo Locurcio
2019-12-29
Print a warning message if `OS.exit_code` is set to a non-portable value
Hugo Locurcio
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