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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-05-29
Change instances of "returns an empty Variant" to "returns null" in docs
Hugo Locurcio
2022-04-26
[Net] Allow branch-specific MultiplayerAPIs.
Fabio Alessandrelli
2022-04-26
Merge pull request #60511 from akien-mga/readd-find_node
Rémi Verschelde
2022-04-25
Merge pull request #60472 from KoBeWi/dragging_rights
Rémi Verschelde
2022-04-25
Node: Re-add `find_node` as `find_child`, improve docs
Rémi Verschelde
2022-04-25
Implement Scene Unique Nodes
reduz
2022-04-24
Improve descriptions for drag methods
kobewi
2022-04-05
Change gizmo_extents to property
kobewi
2022-04-05
[Input] Add extra `shortcut_input` input processing step to process Unicode c...
bruvzg
2022-03-31
Merge pull request #59590 from Calinou/rename-print-stray-nodes
Rémi Verschelde
2022-03-31
Rename `Node.print_stray_nodes()` to `Node.print_orphan_nodes()`
Hugo Locurcio
2022-03-30
Make vararg method bind no return and return
Pierre-Thomas Meisels
2022-03-18
Mention that Node's `owner` must be set for persistence to work
Hugo Locurcio
2022-02-19
Merge pull request #58042 from Sauermann/fix-viewport-border-notifications
Rémi Verschelde
2022-02-17
Change 'find_node' to 'find_nodes' and Add 'type' parameter
diddykonga
2022-02-15
Connect notifications from Container to Viewport
Markus Sauermann
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2022-02-05
Merge pull request #57385 from madmiraal/update-mouse-pointer-definitions
Rémi Verschelde
2022-02-05
Add @ to onready annotated variables in docs
Markus Sauermann
2022-02-04
Update definitions of get_mouse_position methods
Marcel Admiraal
2022-02-02
Add a signal to notify when children nodes enter or exit tree
reduz
2022-01-09
Add a note that the script property is part of the object class
skyace65
2021-12-16
Mention what happens if find_node() fails
kobewi
2021-12-10
Clarify that replace_by keeps child nodes in tree
cdemirer
2021-12-06
Merge pull request #55500 from KoBeWi/just_doc_things
Max Hilbrunner
2021-12-02
Fix various misused code tag in classref
Haoyu Qiu
2021-11-30
Misc improvements to various docs
kobewi
2021-11-25
Merge pull request #52387 from Calinou/node-rename-path-changed-notification
Max Hilbrunner
2021-11-23
Mention that replace_by doesn't free the node
kobewi
2021-11-23
Document the engine's use of internal groups in Node
Hugo Locurcio
2021-11-15
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-11-10
Update editor description property flag
megalobyte
2021-10-09
Mention remove_node() side effect of potentially setting owner to null
zacryol
2021-10-08
[Net] Add call_local argument to Node.rpc_config.
Fabio Alessandrelli
2021-10-06
doc: Update links to latest documentation after content reorganization
Rémi Verschelde
2021-09-30
Rename Node's `filename` property to `scene_file_path` for clarity
Hugo Locurcio
2021-09-30
Clarify what the `Node.filename` property contains
Hugo Locurcio
2021-09-08
Merge pull request #52310 from Calinou/doc-node-groups-unordered
Max Hilbrunner
2021-09-08
Multiplayer networking renames/simplification
Max Hilbrunner
2021-09-07
[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-09-04
Rename Node's `NOTIFICATION_PATH_CHANGED` to `NOTIFICATION_PATH_RENAMED`
Hugo Locurcio
2021-09-01
Document that node groups don't have a guaranteed order
Hugo Locurcio
2021-08-30
[Net] Rename RPC "puppet" to "auth" (authority). Drop "master".
Fabio Alessandrelli
2021-08-28
Add support for internal nodes
kobewi
2021-08-24
Merge pull request #52000 from lyuma/set_editable_instance
Juan Linietsky
2021-08-23
Make Node editable_instance methods available to GDScript
Lyuma
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-22
Revert "Add Node processing and physics processing cumulative (as opposed to ...
Juan Linietsky
2021-08-17
Add Node processing and physics processing cumulative (as opposed to delta) t...
Mohammad Khashashneh
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