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path: root/doc/classes/Node.xml
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2018-10-25doc: Sync with current sourceRémi Verschelde
2018-10-06[Docs] Fix some broken linksKelly Thomas
2018-10-03Document find_node()'s owner argument behaviourflorian
2018-09-15Added find_parent method to node classUnknown
2018-09-15Clearly deprecate sync too in favor of remotesync.Fabio Alessandrelli
NOTE: This changes the RPC_MODE_* enum values. Games should be re-exported. GDNative rebuilt.
2018-09-15Rename slave keyword to puppetFabio Alessandrelli
The slave keyword will still be available as deprecated in 3.1 but will be dropped from future releases.
2018-09-14doc: Mention get_node in Node.get_child documentationRémi Verschelde
See #22052.
2018-08-26Clarify direction of input event propagationMel Collins
2018-08-21doc: Sync classref with current sourceRémi Verschelde
2018-08-05Small doc formating changes and Linux cursor theme noteMichael Alexsander Silva Dias
2018-07-26doc: Sync classref with current sourceRémi Verschelde
Fix various missing arguments in bindings.
2018-06-12Add support for tutorial links to makerst.pyrobojumper
Also change the <tutorials> structure to make use of individual <link> tags
2018-05-29Refactor RPCMode enum and checksFabio Alessandrelli
2018-05-29Revert "RPCMode refactor, more sync modes"Max Hilbrunner
2018-05-26Refactor RPCMode enum and checksFabio Alessandrelli
2018-05-12Fix and improve docs, adds send_bytesFabio Alessandrelli
2018-05-08Document MultiplayerAPI classFabio Alessandrelli
2018-05-07Merge pull request #15911 from Zephilinox/ready_signalJuan Linietsky
Add ready signal to Node
2018-04-10doc: Sync classref with current sourceRémi Verschelde
2018-04-09Made print_tree_pretty() function which displays scene tree graphicallyGeoffrey
2018-03-28[DOCS] Node & PackedScene (#17833)Max Hilbrunner
* [DOCS] Node: SceneSaver -> PackedScene * [DOCS] PackedScene: Code example, resolve TODO
2018-03-16[DOCS] Node: Remove duplicate informationMax Hilbrunner
2018-03-15[DOCS] Node: Networking updates, fix outdated and missing docsmhilbrunner
2018-02-27doc: Remove status from hardcoded version stringRémi Verschelde
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-19doc: Update version string in headerRémi Verschelde
2018-01-25doc: Fix references to online tutorials after godotengine/godot-docs#1015Rémi Verschelde
2018-01-25doc: Sync with current sourceRémi Verschelde
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
2018-01-20Add ready signal to NodeZephilinox
Closes #15889
2018-01-18Fix typos in code and docs with codespellRémi Verschelde
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-17doc: Replace some more "val" with "value" + syncRémi Verschelde
2018-01-15Filled tutorial field in most relevent classes.Juan Linietsky
Added tutorial display in doc.
2018-01-13doc: Sync with current sourceRémi Verschelde
2018-01-13doc: Update version string in XMLRémi Verschelde
2018-01-12Renamed tree_exited to tree_exiting. tree_exited is now used for actual out ↵Juan Linietsky
of tree notification. Updated doc accordingly.
2018-01-12Update docsBojidar Marinov
[ci skip]
2017-12-14Revert property changes in "[DOCS] AnimationPlayer new props, members/methods"Rémi Verschelde
This partially reverts commits e79456519d0c1dff98ffa5f39e8e7c962b7dd553 and 2d07fe29208b9ccef31ab654ca5405edac7a0de7, which introduced API changes needing more in-depth review at this stage. Kept the removal of "get_position" binding, redundant with "get_current_animation_position". Kept docs changes where applicable. Also removed the obsolete "stop_all" method which does the same as "stop". Fixes #14602.
2017-12-11[DOC] Update Node class refChris Bradfield
2017-12-10Fixed a typo in the Node docsAndrew Silver
Fixed a typo in `remove_and_skip` [ci skip]
2017-12-07doc: Sync classref after a496dd4d, removing NOEDITOR properties from docRémi Verschelde
2017-11-29doc: Fix misplaced constant descriptionRémi Verschelde
[ci skip]
2017-11-28[DOCS] Node: Document _process()/_set_process()Max Hilbrunner
2017-11-24doc: Fix enum tags thanks to 2bc6db6Rémi Verschelde
2017-11-24doc: Remove setters and getters now exposed via properties/membersRémi Verschelde
2017-11-24doc: Update header version for 3.0-betaRémi Verschelde
2017-11-15doc: Remove revision.module_config from version stringRémi Verschelde
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
2017-10-22classref: Sync with current sourceRémi Verschelde
Also fix hyperlink references to same class as per the guidelines. [ci skip]
2017-10-11doc: Sync classref with current sourceRémi Verschelde
Ensure that s/fixed_process/physics_process/ is handled properly. [ci skip]
2017-09-20Rename pos to position in user facing methods and variablesletheed
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
2017-09-13doc: Sync classref with current sourceRémi Verschelde
[ci skip]
2017-09-12Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky
possible to save module files in module directories and the build system will recognize them.