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2017-12-14Revert property changes in "[DOCS] AnimationPlayer new props, members/methods"Rémi Verschelde
This partially reverts commits e79456519d0c1dff98ffa5f39e8e7c962b7dd553 and 2d07fe29208b9ccef31ab654ca5405edac7a0de7, which introduced API changes needing more in-depth review at this stage. Kept the removal of "get_position" binding, redundant with "get_current_animation_position". Kept docs changes where applicable. Also removed the obsolete "stop_all" method which does the same as "stop". Fixes #14602.
2017-12-11[DOC] Update Node class refChris Bradfield
2017-12-10Fixed a typo in the Node docsAndrew Silver
Fixed a typo in `remove_and_skip` [ci skip]
2017-12-07doc: Sync classref after a496dd4d, removing NOEDITOR properties from docRémi Verschelde
2017-11-29doc: Fix misplaced constant descriptionRémi Verschelde
[ci skip]
2017-11-28[DOCS] Node: Document _process()/_set_process()Max Hilbrunner
2017-11-24doc: Fix enum tags thanks to 2bc6db6Rémi Verschelde
2017-11-24doc: Remove setters and getters now exposed via properties/membersRémi Verschelde
2017-11-24doc: Update header version for 3.0-betaRémi Verschelde
2017-11-15doc: Remove revision.module_config from version stringRémi Verschelde
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
2017-10-22classref: Sync with current sourceRémi Verschelde
Also fix hyperlink references to same class as per the guidelines. [ci skip]
2017-10-11doc: Sync classref with current sourceRémi Verschelde
Ensure that s/fixed_process/physics_process/ is handled properly. [ci skip]
2017-09-20Rename pos to position in user facing methods and variablesletheed
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
2017-09-13doc: Sync classref with current sourceRémi Verschelde
[ci skip]
2017-09-12Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky
possible to save module files in module directories and the build system will recognize them.