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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Node.xml
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Commit message (
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Author
2023-05-12
Prevent errors when using ViewportTexture
kobewi
2023-04-03
Fill random docs
kobewi
2023-04-03
Improve CanvasItem.self_modulate docs
kleonc
2023-04-03
Add _get_configuration_warnings() example
kobewi
2023-03-13
Discourage reusing Tweens
kobewi
2023-02-05
GDScript: Better handling of `@rpc` annotation and autocompletion
Danil Alexeev
2023-02-04
Improve docs for rpc annotations
GeroVeni
2023-01-25
GDScript: Allow constant expressions in annotations
Danil Alexeev
2023-01-16
Update instances of scenes which have been reimported.
SaracenOne
2023-01-10
Add Node::get_window() method.
bruvzg
2023-01-07
Merge pull request #36301 from KoBeWi/daddy_node
Rémi Verschelde
2022-11-28
Merge pull request #68874 from TokageItLab/fix-unique-path-keying
Rémi Verschelde
2022-11-24
Merge pull request #68566 from Mickeon/node-print-orphans-static
Rémi Verschelde
2022-11-19
Add option to get_path_to() to get the shortest path with unique name
Silc Renew
2022-11-16
Merge pull request #68709 from MewPurPur/instance-begone-part3
Rémi Verschelde
2022-11-16
Remove more instances of 'instance' being used as a verb
VolTer
2022-11-13
Strip ERR_FAIL from `Node.remove_from_group()`
Micky
2022-11-12
Make `Node.print_orphan_nodes()` static
Micky
2022-11-02
Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-10-27
Doc consistency: "inspector" to "Inspector"
Micky
2022-10-14
Rename pos -> index on Node
Miguel Gonzalez Sanchez
2022-10-05
Add documentation for viewport's input handling
RedMser
2022-10-05
fix(docs): use proper path for tutorial file in docs
Jiri Suchan
2022-09-19
Add new C# code blocks to class ref pages
Paul Joannon
2022-09-10
Merge pull request #65595 from KoBeWi/minus_children
Rémi Verschelde
2022-09-10
Allow negative indices in move_child()
kobewi
2022-09-09
Remove Remove and Skip
VolTer
2022-09-08
Merge pull request #60108 from KoBeWi/arise_to_top
Rémi Verschelde
2022-09-07
Rename `legible_unique_name` param to `force_readable_name`
Micky
2022-09-06
Rename raise() to move_to_front()
kobewi
2022-08-30
Merge pull request #64410 from MewPurPur/rename-notification-instanced
Rémi Verschelde
2022-08-25
Merge pull request #64781 from raulsntos/csharp_children
Rémi Verschelde
2022-08-23
Replace Array return types with TypedArray 2
kobewi
2022-08-23
Add `includeInternal` to C# NodeExtensions and fix get_child documentation
Raul Santos
2022-08-16
Add methods for node reparenting
Tomasz Chabora
2022-08-16
Rename NOTIFICATION_INSTANCED to NOTIFICATION_SCENE_INSTANTIATED
VolTer
2022-08-15
[doc] Use "param" instead of "code" to refer to parameters (5)
Andy Maloney
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-07-26
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-06-20
Node: Rename `child_exited_tree` to `child_exiting_tree`
Rémi Verschelde
2022-06-02
Merge pull request #60711 from nathanfranke/rpc-server
Fabio Alessandrelli
2022-05-29
Change instances of "returns an empty Variant" to "returns null" in docs
Hugo Locurcio
2022-05-25
finish renaming AUTH to AUTHORITY
Nathan Franke
2022-04-26
[Net] Allow branch-specific MultiplayerAPIs.
Fabio Alessandrelli
2022-04-26
Merge pull request #60511 from akien-mga/readd-find_node
Rémi Verschelde
2022-04-25
Merge pull request #60472 from KoBeWi/dragging_rights
Rémi Verschelde
2022-04-25
Node: Re-add `find_node` as `find_child`, improve docs
Rémi Verschelde
2022-04-25
Implement Scene Unique Nodes
reduz
2022-04-24
Improve descriptions for drag methods
kobewi
2022-04-05
Change gizmo_extents to property
kobewi
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