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2019-09-20Merge pull request #32064 from m4gr3d/propagate_gl_surface_eventsRémi Verschelde
Notify for app pause and resume events on Android
2019-09-19Add new events and accompanying logic to notify when the app is paused and ↵fhuya
resumed on Android devices.
2019-09-13Mention constructor arguments in duplicate() docTomasz Chabora
2019-08-14Documentation note that Node::add_child() fails if child already has a parentzzwx
2019-07-06Clarify better what Node.raise doesTomasz Chabora
2019-06-30doc: Remove null default values that can't be determinedRémi Verschelde
Applying #30187.
2019-06-30doc: Add default values to all propertiesRémi Verschelde
Thanks to @bojidar-bg's impressive work in #29380.
2019-06-28Clarify docs for _ready and request_readyTomasz Chabora
2019-06-27Proofread and improve the whole class referenceHugo Locurcio
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
2019-06-27doc: Fix scoped hyperlinks to same-class enums/methodsRémi Verschelde
The class name does not need to be specified when it is the current class.
2019-06-26doc: Proofread and complete various nodesRémi Verschelde
All 100% completed: MainLoop, Node, Object, Path, Performance, Reference, Resource, SceneState, SceneTree, UndoRedo. Also fixed some en_GB occurrences as the reference spelling is en_US.
2019-06-26Node: Fix logic of has/get_node_and_resource and document itRémi Verschelde
Also document NodePath.
2019-04-19Added minimal documentation for _get_configuration_warning methodHasan Yusuf Ahmed
(cherry picked from commit 0eeb1a7d0d540073a6e62e3203d304730493faf8)
2019-04-19doc: Drop unused <demos> tagRémi Verschelde
2019-04-15doc: Sync classref with current sourceRémi Verschelde
2019-04-09Merge pull request #27561 from KoBeWi/get_frame_docRémi Verschelde
Document SceneTree.get_frame() and persistent in add_to_group()
2019-04-05Merge pull request #27465 from ↵Rémi Verschelde
neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough EditorHelp: Improve enum ref resolving and add constant ref support
2019-04-01doc: Bump version to 3.2Rémi Verschelde
2019-03-31Document SceneTree.get_frame() and persistent in add_to_groupTomasz Chabora
2019-03-29ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass]Ignacio Etcheverry
Modified makerst to generate code tags for these to avoid hyperlinks to the same class.
2019-02-10doc: Sync classref with current sourceRémi Verschelde
2018-12-29doc: Fix references to setters and misc formattingRémi Verschelde
2018-11-05doc: Use HTTPS for docs.godotengine.org and point to latest branchRémi Verschelde
Fixes #23509.
2018-10-25doc: Sync with current sourceRémi Verschelde
2018-10-06[Docs] Fix some broken linksKelly Thomas
2018-10-03Document find_node()'s owner argument behaviourflorian
2018-09-15Added find_parent method to node classUnknown
2018-09-15Clearly deprecate sync too in favor of remotesync.Fabio Alessandrelli
NOTE: This changes the RPC_MODE_* enum values. Games should be re-exported. GDNative rebuilt.
2018-09-15Rename slave keyword to puppetFabio Alessandrelli
The slave keyword will still be available as deprecated in 3.1 but will be dropped from future releases.
2018-09-14doc: Mention get_node in Node.get_child documentationRémi Verschelde
See #22052.
2018-08-26Clarify direction of input event propagationMel Collins
2018-08-21doc: Sync classref with current sourceRémi Verschelde
2018-08-05Small doc formating changes and Linux cursor theme noteMichael Alexsander Silva Dias
2018-07-26doc: Sync classref with current sourceRémi Verschelde
Fix various missing arguments in bindings.
2018-06-12Add support for tutorial links to makerst.pyrobojumper
Also change the <tutorials> structure to make use of individual <link> tags
2018-05-29Refactor RPCMode enum and checksFabio Alessandrelli
2018-05-29Revert "RPCMode refactor, more sync modes"Max Hilbrunner
2018-05-26Refactor RPCMode enum and checksFabio Alessandrelli
2018-05-12Fix and improve docs, adds send_bytesFabio Alessandrelli
2018-05-08Document MultiplayerAPI classFabio Alessandrelli
2018-05-07Merge pull request #15911 from Zephilinox/ready_signalJuan Linietsky
Add ready signal to Node
2018-04-10doc: Sync classref with current sourceRémi Verschelde
2018-04-09Made print_tree_pretty() function which displays scene tree graphicallyGeoffrey
2018-03-28[DOCS] Node & PackedScene (#17833)Max Hilbrunner
* [DOCS] Node: SceneSaver -> PackedScene * [DOCS] PackedScene: Code example, resolve TODO
2018-03-16[DOCS] Node: Remove duplicate informationMax Hilbrunner
2018-03-15[DOCS] Node: Networking updates, fix outdated and missing docsmhilbrunner
2018-02-27doc: Remove status from hardcoded version stringRémi Verschelde
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-19doc: Update version string in headerRémi Verschelde
2018-01-25doc: Fix references to online tutorials after godotengine/godot-docs#1015Rémi Verschelde
2018-01-25doc: Sync with current sourceRémi Verschelde
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).