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Godot with FMOD integration
RayHammer
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2022-09-10
Merge pull request #65595 from KoBeWi/minus_children
Rémi Verschelde
2022-09-10
Allow negative indices in move_child()
kobewi
2022-09-09
Remove Remove and Skip
VolTer
2022-09-08
Merge pull request #60108 from KoBeWi/arise_to_top
Rémi Verschelde
2022-09-07
Rename `legible_unique_name` param to `force_readable_name`
Micky
2022-09-06
Rename raise() to move_to_front()
kobewi
2022-08-30
Merge pull request #64410 from MewPurPur/rename-notification-instanced
Rémi Verschelde
2022-08-25
Merge pull request #64781 from raulsntos/csharp_children
Rémi Verschelde
2022-08-23
Replace Array return types with TypedArray 2
kobewi
2022-08-23
Add `includeInternal` to C# NodeExtensions and fix get_child documentation
Raul Santos
2022-08-16
Rename NOTIFICATION_INSTANCED to NOTIFICATION_SCENE_INSTANTIATED
VolTer
2022-08-15
[doc] Use "param" instead of "code" to refer to parameters (5)
Andy Maloney
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-07-26
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-06-20
Node: Rename `child_exited_tree` to `child_exiting_tree`
Rémi Verschelde
2022-06-02
Merge pull request #60711 from nathanfranke/rpc-server
Fabio Alessandrelli
2022-05-29
Change instances of "returns an empty Variant" to "returns null" in docs
Hugo Locurcio
2022-05-25
finish renaming AUTH to AUTHORITY
Nathan Franke
2022-04-26
[Net] Allow branch-specific MultiplayerAPIs.
Fabio Alessandrelli
2022-04-26
Merge pull request #60511 from akien-mga/readd-find_node
Rémi Verschelde
2022-04-25
Merge pull request #60472 from KoBeWi/dragging_rights
Rémi Verschelde
2022-04-25
Node: Re-add `find_node` as `find_child`, improve docs
Rémi Verschelde
2022-04-25
Implement Scene Unique Nodes
reduz
2022-04-24
Improve descriptions for drag methods
kobewi
2022-04-05
Change gizmo_extents to property
kobewi
2022-04-05
[Input] Add extra `shortcut_input` input processing step to process Unicode c...
bruvzg
2022-03-31
Merge pull request #59590 from Calinou/rename-print-stray-nodes
Rémi Verschelde
2022-03-31
Rename `Node.print_stray_nodes()` to `Node.print_orphan_nodes()`
Hugo Locurcio
2022-03-30
Make vararg method bind no return and return
Pierre-Thomas Meisels
2022-03-18
Mention that Node's `owner` must be set for persistence to work
Hugo Locurcio
2022-02-19
Merge pull request #58042 from Sauermann/fix-viewport-border-notifications
Rémi Verschelde
2022-02-17
Change 'find_node' to 'find_nodes' and Add 'type' parameter
diddykonga
2022-02-15
Connect notifications from Container to Viewport
Markus Sauermann
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2022-02-05
Merge pull request #57385 from madmiraal/update-mouse-pointer-definitions
Rémi Verschelde
2022-02-05
Add @ to onready annotated variables in docs
Markus Sauermann
2022-02-04
Update definitions of get_mouse_position methods
Marcel Admiraal
2022-02-02
Add a signal to notify when children nodes enter or exit tree
reduz
2022-01-09
Add a note that the script property is part of the object class
skyace65
2021-12-16
Mention what happens if find_node() fails
kobewi
2021-12-10
Clarify that replace_by keeps child nodes in tree
cdemirer
2021-12-06
Merge pull request #55500 from KoBeWi/just_doc_things
Max Hilbrunner
2021-12-02
Fix various misused code tag in classref
Haoyu Qiu
2021-11-30
Misc improvements to various docs
kobewi
2021-11-25
Merge pull request #52387 from Calinou/node-rename-path-changed-notification
Max Hilbrunner
2021-11-23
Mention that replace_by doesn't free the node
kobewi
2021-11-23
Document the engine's use of internal groups in Node
Hugo Locurcio
2021-11-15
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-11-10
Update editor description property flag
megalobyte
2021-10-09
Mention remove_node() side effect of potentially setting owner to null
zacryol
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