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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Node.xml
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Commit message (
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Author
2018-01-25
doc: Sync with current source
Rémi Verschelde
2018-01-20
Add ready signal to Node
Zephilinox
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-17
doc: Replace some more "val" with "value" + sync
Rémi Verschelde
2018-01-15
Filled tutorial field in most relevent classes.
Juan Linietsky
2018-01-13
doc: Sync with current source
Rémi Verschelde
2018-01-13
doc: Update version string in XML
Rémi Verschelde
2018-01-12
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out o...
Juan Linietsky
2018-01-12
Update docs
Bojidar Marinov
2017-12-14
Revert property changes in "[DOCS] AnimationPlayer new props, members/methods"
Rémi Verschelde
2017-12-11
[DOC] Update Node class ref
Chris Bradfield
2017-12-10
Fixed a typo in the Node docs
Andrew Silver
2017-12-07
doc: Sync classref after a496dd4d, removing NOEDITOR properties from doc
Rémi Verschelde
2017-11-29
doc: Fix misplaced constant description
Rémi Verschelde
2017-11-28
[DOCS] Node: Document _process()/_set_process()
Max Hilbrunner
2017-11-24
doc: Fix enum tags thanks to 2bc6db6
Rémi Verschelde
2017-11-24
doc: Remove setters and getters now exposed via properties/members
Rémi Verschelde
2017-11-24
doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-15
doc: Remove revision.module_config from version string
Rémi Verschelde
2017-10-22
classref: Sync with current source
Rémi Verschelde
2017-10-11
doc: Sync classref with current source
Rémi Verschelde
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-13
doc: Sync classref with current source
Rémi Verschelde
2017-09-12
Changed the doc class generation to individual files per class. It is also po...
Juan Linietsky
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