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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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NavigationRegion3D.xml
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Author
2023-01-11
Add navigation tutorial links inside class doc
smix8
2022-12-18
Merge pull request #70230 from DarkKilauea/nav-experimental
Rémi Verschelde
2022-12-17
Fix Navigation API abbreviations inconsistency
smix8
2022-12-17
Mark navigation classes and nodes as experimental
Josh Jones
2022-09-21
Improve consistancy of NavigationRegion setters
Josh Jones
2022-08-29
[Web] Rename JavaScript platform to Web.
Fabio Alessandrelli
2022-08-15
[doc] Use "param" instead of "code" to refer to parameters (5)
Andy Maloney
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-07-27
i18n: Sync classref translations with Weblate
Rémi Verschelde
2022-06-19
Add navigation layer bitmask helper functions
smix8
2022-06-17
Classref typo fixes and improvements
Haoyu Qiu
2022-06-15
Streamline Navigation layer function names.
smix8
2022-06-06
Add NavigationRegion costs for pathfinding
smix8
2022-05-16
Disable threaded NavigationMesh bake on unsupported OS
smix8
2022-05-04
Add ability to `bake_navigation_mesh` off thread.
Pawel Lampe
2022-04-30
Add get_region_rid() NavigationRegion2D and NavigationRegion3D
smix8
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-03-10
Implement Navigation layers
Gilles Roudière
2021-03-10
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
Gilles Roudière
2020-03-30
doc: Update classref with node renames
Rémi Verschelde