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godot-fmod
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Godot with FMOD integration
RayHammer
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NavigationAgent3D.xml
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2022-06-26
Clarify NavigationAgent radius property
smix8
2022-06-20
Merge pull request #62214 from smix8/navigation_layer_bitmask_helpers_4.x
Rémi Verschelde
2022-06-19
Add navigation layer bitmask helper functions
smix8
2022-06-18
Add NavigationAgent desired path distance
smix8
2022-06-15
Streamline Navigation layer function names.
smix8
2022-06-14
Add NavigationAgent set_navigation_map() function
smix8
2022-06-09
Document the correct use of NavigationAgent path functions
smix8
2022-06-01
Document that NavigationAgent height offset is mostly a placebo
smix8
2022-05-20
Process NavigationAgent2D/3D avoidance on demand only
smix8
2022-03-20
Expose navigable layers for NavigationAgent2D/3D
BARTEK-PC\Bartek
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-04-29
doc: Sync classref with current source
Rémi Verschelde
2021-03-19
class reference proofreading
Paul Joannon
2021-03-10
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
Gilles Roudière
2020-03-30
doc: Update classref with node renames
Rémi Verschelde