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Godot with FMOD integration
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MultiplayerPeer.xml
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Author
2022-11-02
[MP] Remove connection state signals from MultiplayerPeer.
Fabio Alessandrelli
2022-10-28
[MP] Add MultiplayerPeer disconnect_peer, close.
Fabio Alessandrelli
2022-10-27
[MP] Let MultiplayerAPI handle packet relaying and peer signaling.
Fabio Alessandrelli
2022-08-15
[doc] Use "param" instead of "code" to refer to parameters (5)
Andy Maloney
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-07-26
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2021-11-15
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-10-01
[Net] Rename RPC constants and annotation arguments.
Fabio Alessandrelli
2021-09-28
Merge pull request #52481 from Faless/net/4.x_native_peers
Fabio Alessandrelli
2021-09-25
Document Android permission requirements for network access where needed
Hugo Locurcio
2021-09-24
[Net/Docs] Update extensions documentation.
Fabio Alessandrelli
2021-09-08
Multiplayer networking renames/simplification
Max Hilbrunner
2021-09-07
[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-07-30
[Net] Implement RPC channels in MultiplayerAPI.
Fabio Alessandrelli
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-29
[Net] Add generate_unique_id to MultiplayerPeer.
Fabio Alessandrelli
2021-07-12
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
Fabio Alessandrelli