Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-03 | Add option to disable automatic multiplayer poll | Fabio Alessandrelli | |
Automatic poll from SceneTree is enabled by default. This allows for polling (and thus RPCs/RSETs) manually in other loops (e.g. physics, thread, specific step) and for proper mutex protecion when accessing the multiplayer API from threads (e.g. for sending larger files in chunks). | |||
2018-05-29 | New sync RPC modes to match all combinations | Fabio Alessandrelli | |
2018-05-29 | Refactor RPCMode enum and checks | Fabio Alessandrelli | |
2018-05-29 | Revert "RPCMode refactor, more sync modes" | Max Hilbrunner | |
2018-05-26 | New sync RPC modes to match all combinations | Fabio Alessandrelli | |
2018-05-26 | Refactor RPCMode enum and checks | Fabio Alessandrelli | |
2018-05-17 | [docs] fix links in class docs | Kelly Thomas | |
2018-05-12 | Fix and improve docs, adds send_bytes | Fabio Alessandrelli | |
2018-05-08 | Document MultiplayerAPI class | Fabio Alessandrelli | |
2018-04-10 | doc: Sync classref with current source | RĂ©mi Verschelde | |