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godot-fmod
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Godot with FMOD integration
RayHammer
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MultiplayerAPI.xml
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Author
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2019-12-06
doc: Markup fixes for enums and constants
Rémi Verschelde
2019-06-30
doc: Remove null default values that can't be determined
Rémi Verschelde
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-06-27
doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks
Rémi Verschelde
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-01
Merge pull request #27485 from Faless/io/encode_decode_safety_pr
Rémi Verschelde
2019-04-01
Add object encoding param to serialization methods
Fabio Alessandrelli
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2018-12-20
doc: Add missing commas after "If true/false"
Rémi Verschelde
2018-09-15
Clearly deprecate sync too in favor of remotesync.
Fabio Alessandrelli
2018-09-15
Rename slave keyword to puppet
Fabio Alessandrelli
2018-07-26
doc: Sync classref with current source
Rémi Verschelde
2018-06-03
Add option to disable automatic multiplayer poll
Fabio Alessandrelli
2018-05-29
New sync RPC modes to match all combinations
Fabio Alessandrelli
2018-05-29
Refactor RPCMode enum and checks
Fabio Alessandrelli
2018-05-29
Revert "RPCMode refactor, more sync modes"
Max Hilbrunner
2018-05-26
New sync RPC modes to match all combinations
Fabio Alessandrelli
2018-05-26
Refactor RPCMode enum and checks
Fabio Alessandrelli
2018-05-17
[docs] fix links in class docs
Kelly Thomas
2018-05-12
Fix and improve docs, adds send_bytes
Fabio Alessandrelli
2018-05-08
Document MultiplayerAPI class
Fabio Alessandrelli
2018-04-10
doc: Sync classref with current source
Rémi Verschelde