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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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MeshInstance3D.xml
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Author
2022-08-15
[doc] Use "param" instead of "code" to refer to parameters (5)
Andy Maloney
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-07-29
Fix add_surface_from_arrays description in classref
SnailRhymer
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2021-10-16
Implement Animation Blend Shape Tracks
reduz
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-07
Options to clean/simplify convex hull generated from mesh
PouleyKetchoupp
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-04-29
doc: Sync classref with current source
Rémi Verschelde
2021-04-27
Expose creating multiple-convex-collision static bodies to GDScript
asheraryam
2021-04-14
Rename get_surface_material to get_surface_override_material
clayjohn
2020-10-01
Link to demos from within the class reference
Aaron Franke
2020-03-30
Add a method to retrieve active material from MeshInstance
clayjohn
2020-03-30
doc: Update classref with node renames
Rémi Verschelde