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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Material.xml
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Commit message (
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Author
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2021-10-04
Hide render_priority except when using SpatialMaterials
clayjohn
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-01-28
doc: Sync classref with current source
Rémi Verschelde
2020-10-01
Link to demos from within the class reference
Aaron Franke
2020-06-13
Fix Material.render_priority doc: no opaque sort
31
2020-03-30
doc: Update classref with node renames
Rémi Verschelde
2020-02-12
doc: Sync classref with current source
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-21
Finish up docs for materials
clayjohn
2019-07-15
doc: Sync classref with current source
Rémi Verschelde
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-06-27
doc: Complete and harmonize all _MAX constant descriptions
Rémi Verschelde
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2018-02-27
doc: Remove status from hardcoded version string
Rémi Verschelde
2018-02-19
doc: Update version string in header
Rémi Verschelde
2018-01-25
doc: Sync with current source
Rémi Verschelde
2018-01-13
doc: Update version string in XML
Rémi Verschelde
2017-11-24
doc: Fix enum tags thanks to 2bc6db6
Rémi Verschelde
2017-11-24
doc: Remove setters and getters now exposed via properties/members
Rémi Verschelde
2017-11-24
doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-15
doc: Remove revision.module_config from version string
Rémi Verschelde
2017-09-13
doc: Sync classref with current source
Rémi Verschelde
2017-09-12
Changed the doc class generation to individual files per class. It is also po...
Juan Linietsky