Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-11-14 | Improve documentation related to global illumination | Hugo Locurcio | |
2021-09-20 | Don't generate empty doc sections and reduce code duplication | Aaron Franke | |
2021-06-05 | Rename GI Classes | reduz | |
* GIProbe is now VoxelGI * BakedLightmap is now LightmapGI As godot adds more ways to provide GI (as an example, SDFGI in 4.0), the different techniques (which have different pros/cons) need to be properly named to avoid confusion. |