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Godot with FMOD integration
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LightOccluder2D.xml
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Author
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2020-12-04
Rename LightOccluder2D light_mask to occluder_light_mask
Aaron Franke
2020-12-04
doc: Sync classref with current source
Rémi Verschelde
2020-08-31
Add link titles for all links in the class reference
Hugo Locurcio
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-29
Fix some URLs to use HTTPS when available
Rémi Verschelde
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2019-07-15
doc: Sync classref with current source
Rémi Verschelde
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2019-03-12
linked tutorials in the classref
clayjohn
2018-02-27
doc: Remove status from hardcoded version string
Rémi Verschelde
2018-02-19
doc: Update version string in header
Rémi Verschelde
2018-01-25
doc: Sync with current source
Rémi Verschelde
2018-01-13
doc: Update version string in XML
Rémi Verschelde
2017-11-24
doc: Remove setters and getters now exposed via properties/members
Rémi Verschelde
2017-11-24
doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-15
doc: Remove revision.module_config from version string
Rémi Verschelde
2017-09-13
doc: Sync classref with current source
Rémi Verschelde
2017-09-12
Changed the doc class generation to individual files per class. It is also po...
Juan Linietsky