Age | Commit message (Collapse) | Author |
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(cherry picked from commit 516d6b6bad68d506391a4262ba40cbceeea8be22)
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TextServer.
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Apply simulated slant and embolden to the TextServer `gont_get_glyph_contours` results.
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Add "generate_mipmap" font import option.
Add some missing features to the Sprite3D.
Move BiDi override code from Control to TextServer.
Add functions to access TextServer font cache textures.
Add MSDF related flags and shader to the standard material.
Change standard material cache to use HashMap instead of Vector.
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